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Home/ Questions/Q 6593917
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Editorial Team
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Editorial Team
Asked: May 25, 20262026-05-25T17:44:38+00:00 2026-05-25T17:44:38+00:00

my application crashes showing Received memory warning. Level=2. Complete warning is warning: Unable to

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my application crashes showing

Received memory warning. Level=2. 

Complete warning is

warning: Unable to read symbols for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.3.5 (8L1)/Symbols/Developer/usr/lib/libXcodeDebuggerSupport.dylib (file not found).

Please help

It is working fine in iphone simulator but not on actually divice

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  1. Editorial Team
    Editorial Team
    2026-05-25T17:44:38+00:00Added an answer on May 25, 2026 at 5:44 pm

    Isn’t is just a memory problem ? The “RAM” of iPad and iPhone is really limited, if you use too much of it, the system will send level 1 warning and level 2 warning. If you still use too much memory after that, it will kill your application.

    You don’t encounter the problem on the simulator because your computer have much more memory.

    If you want to simulate such memory warning to see how your code behave in such a situation. Use this code :

    // Do as if there has been a memory warning in the simulator
    + (void)simulateMemoryWarningInSimulator
    {
         #if TARGET_IPHONE_SIMULATOR
        #ifdef DEBUG
            CFNotificationCenterPostNotification(CFNotificationCenterGetDarwinNotifyCenter(), (CFStringRef)@"UISimulatedMemoryWarningNotification", NULL, NULL, true);
        #endif
        #endif
    }
    
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