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Editorial Team
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Editorial Team
Asked: May 12, 20262026-05-12T06:31:20+00:00 2026-05-12T06:31:20+00:00

My application is a tcp/ip server, with main thread created only once & listening

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My application is a tcp/ip server, with main thread created only once & listening all the time. When new client connects, the main thread creates the new thread of TClientThread type. There is however no list of running Client threads, as that would make my app a bit complicated… is there any way to execute “terminate” method on all the threads, even if the thread is busy (in my case “busy” means it’s waiting for the data, where the timeout set is about 30 sec … so I have to kill it anyway, without waiting.)?
The simple closing application seems not to run “terminate” method on the threads, which ends up with memory leaks reported by FastMM…

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  1. Editorial Team
    Editorial Team
    2026-05-12T06:31:21+00:00Added an answer on May 12, 2026 at 6:31 am

    Memory leaks on shutdown are nothing to worry about – going to the trouble of freeing memory before returning control to the operating system is a waste of time and needlessly slows down application exit. All you really need to do is ensure that all data has been saved, and all interprocess handles (such as semaphores and mutexes) correctly released, and exit away.

    For notifying clients, the best you can do would be a strategy somewhat like this:

    • Add all client-handling threads to some list somewhere (with suitable locking on creation, destruction and iteration)
    • Make client threads remove themselves from the list upon termination, and have the last item removed from the list set an event (manual reset event, e.g. TEvent in SyncObjs) if the server is shutting down
    • Introduce polling (e.g. select or equivalent with a timeout) or other kind of interruption (e.g. SO_RCVTIMEO / SO_SNDTIMEO) in what would otherwise be long-running blocking routines, monitoring the Terminated property
    • On shutdown, lock the list and iterate through it, calling Terminate, and then wait for the event to be signaled; of course, the listening socket which adds items to the list should be closed and known to be closed before iterating through the list
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