My C++ application has a windowless timer to periodically cleanup latent communications data that was never (and will never be) fully processed. The problem is that the callback function is never called. My class constructor executes the following code, just before it returns:
if ( (this->m_hMsgsThread = ::CreateThread(
NULL, // no security attributes
0, // use default initial stack size
reinterpret_cast<LPTHREAD_START_ROUTINE>(MessagesThreadFn), // function to execute in new thread
this, // thread parameters
0, // use default creation settings
NULL // thread ID is not needed
)) == NULL )
{
dwError = ::GetLastError();
TRACE(_T("%s : Failed to create thread.\r\n\tError: %d\r\n\tFile: %s\r\n\tLine: %d\r\n"), _T(__FUNCTION__), dwError, _T(__FILE__), __LINE__);
continue;
}
if ( (s_pCleanupTimerId = ::SetTimer( NULL, 0, MSGS_CLEANUP_PERIOD, CleanupTimerProc )) == NULL )
{
dwError = ::GetLastError();
TRACE(_T("%s : Failed to create timer.\r\n\tError: %d\r\n\tFile: %s\r\n\tLine: %d\r\n"), _T(__FUNCTION__), dwError, _T(__FILE__), __LINE__);
continue;
}
This is my definition for CleanupTimerProc:
static void CALLBACK CleanupTimerProc( HWND hwnd, UINT uMsg, UINT_PTR idEvent, DWORD dwTime )
{
CMsgDesc * pobjMsgDesc = NULL;
DWORD dwError = ERROR_SUCCESS;
DWORD dwItem;
DWORD dwList;
DWORD dwListItems;
DWORD dwThen, dwNow;
const DWORD cMAX_LISTS = MSGS_MAX_EVENTS;
do
{
// Kill off the old timer.
TRACE(_T("%s : Killing cleanup timer.\r\n"), _T(__FUNCTION__));
ASSERT(s_pCleanupTimerId == idEvent);
::KillTimer( hwnd, idEvent );
// Start a new timer using the same ID.
TRACE(_T("%s : Restarting cleanup timer.\r\n"), _T(__FUNCTION__));
if ( (s_pCleanupTimerId = ::SetTimer( NULL, 0, MSGS_CLEANUP_PERIOD, CleanupTimerProc )) == NULL )
{
dwError = ::GetLastError();
TRACE(_T("%s : Failed to create timer.\r\n\tError: %d\r\n\tFile: %s\r\n\tLine: %d\r\n"), _T(__FUNCTION__), dwError, _T(__FILE__), __LINE__);
continue;
}
// Get the current time.
dwNow = ::GetTickCount();
// Search through the message descriptor lists
// looking for descriptors that haven't been touched in a while.
TRACE(_T("%s : Deleting old message descriptors.\r\n"), _T(__FUNCTION__));
ASSERT(s_pInterface != NULL);
ASSERT(s_pInterface->pobjMessages != NULL);
::EnterCriticalSection( &s_pInterface->pobjMessages->m_csMsgDescriptors );
for ( dwList = 0; dwList < cMAX_LISTS; dwList++ )
{
dwListItems = s_pInterface->pobjMessages->m_pobjMsgDescriptors[dwList]->GetItemCount();
for ( dwItem = 0; dwItem < dwListItems; dwItem++ )
{
if ( (pobjMsgDesc = (CMsgDesc *)s_pInterface->pobjMessages->m_pobjMsgDescriptors[dwList]->Peek( NULL, dwItem )) == NULL )
{
dwError = ::GetLastError();
TRACE(_T("%s : Failed to peek item from list.\r\n\tError: %d\r\n\tFile: %s\r\n\tLine: %d\r\n"), _T(__FUNCTION__), dwError, _T(__FILE__), __LINE__);
continue;
}
// Get the last touched time from the descriptor.
dwThen = pobjMsgDesc->m_dwLastTouched;
// If the specified time has elapsed, delete the descriptor.
if ( (dwNow - dwThen) > MSGS_DESC_SHELFLIFE )
{
if ( s_pInterface->pobjMessages->m_pobjMsgDescriptors[dwList]->Remove( NULL, dwItem ) == NULL )
{
dwError = ::GetLastError();
TRACE(_T("%s : Failed to remove item from list.\r\n\tError: %d\r\n\tFile: %s\r\n\tLine: %d\r\n"), _T(__FUNCTION__), dwError, _T(__FILE__), __LINE__);
continue;
}
delete pobjMsgDesc;
TRACE(_T("%s : Deleted old message descriptor.\r\n"), _T(__FUNCTION__));
}
}
}
::LeaveCriticalSection( &s_pInterface->pobjMessages->m_csMsgDescriptors );
}
while ( 0 );
}
Any thoughts as to why this function is not getting called? Do I need to create the timer from within the thread?
Use
CreateWaitableTimer()andSetWaitableTimer()instead ofSetTimer(). Waitable timers work with theWaitFor...()family of functions, likeMsgWaitForMultipleObjects(), eg:Then in your message loop (or any other kind of status poll):