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Asked: May 10, 20262026-05-10T20:51:40+00:00 2026-05-10T20:51:40+00:00

My C++ framework has Buttons. A Button derives from Control. So a function accepting

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My C++ framework has Buttons. A Button derives from Control. So a function accepting a Control can take a Button as its argument. So far so good.

I also have List<T>. However, List<Button> doesn’t derive from List<Control>, which means a function accepting a list of Controls can’t take a list of Buttons as its argument. This is unfortunate.

Maybe this is a stupid question, but I don’t see how can I solve this 🙁 List<Button> should derive from List<Control>, but I don’t see a way to make this happen ‘automatically’.

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  1. 2026-05-10T20:51:41+00:00Added an answer on May 10, 2026 at 8:51 pm

    I hate to tell you but if you’re using a list of instances to Control instead of pointers to Control, your buttons will be garbage anyway (Google ‘object slicing’). If they’re lists of pointers, then either make the list<button*> into list<control*> as others have suggested, or do a copy to a new list<control*> from the list<button*> and pass that into the function instead. Or rewrite the function as a template.

    So if you previously had a function called doSomething that took a list of controls as an argument, you’d rewrite it as:

    template <class TControl> void doSomething( const std::list<TControl*>& myControls ) {   ... whatever the function is currently doing ... }  void doSomethingElse() {    std::list<Button*> buttons;    std::list<Control*> controls;    doSomething( buttons );    doSomething( controls ); } 
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