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Home/ Questions/Q 7447309
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Editorial Team
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Editorial Team
Asked: May 29, 20262026-05-29T12:34:20+00:00 2026-05-29T12:34:20+00:00

My code is the following int tmpCnt; if (name == "Dude") tmpCnt++; Why is

  • 0

My code is the following

int tmpCnt;  
if (name == "Dude")  
   tmpCnt++;  

Why is there an error "Use of unassigned local variable tmpCnt"?

I know I didn’t explicitly initialize it, but due to Default Value Table a value type is initialized with 0 anyway. The reference also reminds me:

Remember that using uninitialized variables in C# is not allowed.

But why do I have to do it explicitly if it’s already done by default? Wouldn’t it gain performance if I wouldn’t have to do it?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-29T12:34:21+00:00Added an answer on May 29, 2026 at 12:34 pm

    Local variables aren’t initialized. You have to manually initialize them.

    Members are initialized, for example:

    public class X
    {
        private int _tmpCnt; // This WILL initialize to zero
        ...
    }
    

    But local variables are not:

    public static void SomeMethod()
    {
        int tmpCnt;  // This is not initialized and must be assigned before used.
    
        ...
    }
    

    So your code must be:

    int tmpCnt = 0;  
    if (name == "Dude")  
       tmpCnt++;  
    

    So the long and the short of it is, members are initialized, locals are not. That is why you get the compiler error.

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