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Asked: May 11, 20262026-05-11T02:14:04+00:00 2026-05-11T02:14:04+00:00

My current code to the effect of: if( objectPointer != NULL){ delete objectPointer; }

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My current code to the effect of:

if( objectPointer != NULL){     delete objectPointer; } 

doesn’t work because the pointers are getting set to invalid hex numbers by the compiler such as:

  • 0xbaadf00d
  • 0xdeadbeef

etc….

So what’s the best way to check for an invalid pointer before trying to delete the object?

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  1. 2026-05-11T02:14:04+00:00Added an answer on May 11, 2026 at 2:14 am

    Always initialize your pointers to NULL (that is, 0). From http://www.lysator.liu.se/c/c-faq/c-1.html:

    A null pointer is conceptually different from an uninitialized pointer. A null pointer is known not to point to any object; an uninitialized pointer might point anywhere.

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  • added an answer For some good short code examples, check this Design Patterns… May 11, 2026 at 10:21 am
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  • added an answer (after the edit) Thanks for the example code. Yes, I'd… May 11, 2026 at 10:21 am

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