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Home/ Questions/Q 6942573
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Editorial Team
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Editorial Team
Asked: May 27, 20262026-05-27T13:02:18+00:00 2026-05-27T13:02:18+00:00

my first application that was just for the iPhone I decided to also implement

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my first application that was just for the iPhone I decided to also implement the ability to be used on the iPad and the first thing I wanted to choose the view to use if it were in the opening of an iPhone or iPad, in my delegate I wrote :

NSString *devy = [[UIDevice currentDevice]model];
if ([devy isEqualToString:@"iPad"]) {
    [window addSubview:viewController.viewCpuIpad];
    [window makeKeyAndVisible]; 
} else {
    [window addSubview:viewController.view];
    [window makeKeyAndVisible];    
}

When the iPhone’s okay, but when I open it on the iPad only displays a blank screen …. where wrong?

thanks

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-27T13:02:19+00:00Added an answer on May 27, 2026 at 1:02 pm

    Apple’s recommended way (taken from Xcode’s universal application project template) is:

    - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
    {
        self.window = [[[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]] autorelease];
        // Override point for customization after application launch.
        if ([[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPhone) {
            self.viewController = [[[ViewController alloc] initWithNibName:@"ViewController_iPhone" bundle:nil] autorelease];
        } else {
            self.viewController = [[[ViewController alloc] initWithNibName:@"ViewController_iPad" bundle:nil] autorelease];
        }
        self.window.rootViewController = self.viewController;
        [self.window makeKeyAndVisible];
        return YES;
    }
    

    If you don’t want to use IB, you can create your view in view controller’s loadView method like:

    - (void)loadView
    {
        if ([[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPhone) {
            self.view = // create view for iPad.
        } else {
            self.view = // create view for iPhone.
        }
    }
    

    (UI_USER_INTERFACE_IDIOM() is a macro to support iOS 3.1 and earlier.)

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