My first question so be gentle =)
The following is all .Net 4, VB.Net, in VS2010. The end goal is to receive a (complete) stream from the client over Tcp binding, to an IIS Hosted WCF Service. The problem I am facing is that the service is not able to read any bytes from the provided stream. Now with the nitty gritty… I’ve removed a fair amount for brevity but, let me know if I’ve omitted something important.
The service contract is as follows:
<ServiceContract(Namespace:="ImageSystem")> _
Public Interface IUploadService
<OperationContract()> _
Function UploadFile(ByVal file As ImageUpload) As ImageUpload
End Interface
The data contract ImageUpload is as follows:
<MessageContract()> _
Public Class ImageUpload
#Region " Message Header "
Private _ImageID As Nullable(Of Long)
<MessageHeader()> _
Public Property ImageID() As Nullable(Of Long)
Get
Return _ImageID
End Get
Set(ByVal value As Nullable(Of Long))
_ImageID = value
End Set
End Property
'... a few other value type properties
#End Region
#Region " Message Body"
' Do not add any more members to the message body or streaming support will be disabled!
<MessageBodyMember()> _
Public Data As System.IO.Stream
#End Region
End Class
The relevant server config/bindings are as follows (these are obviously dev environment settings only):
<system.serviceModel>
<bindings>
<netTcpBinding>
<binding name="netTcpStreamBinding" transferMode="Streamed" maxBufferSize="20971520" maxReceivedMessageSize="20971520"/>
</netTcpBinding>
</bindings>
<services>
<service behaviorConfiguration="UploadServiceBehaviour"
name="ImageSystem.SVC.UploadService">
<endpoint address="" binding="netTcpBinding" bindingConfiguration="netTcpStreamBinding"
contract="ImageSystem.SVC.IUploadService">
<identity>
<dns value="localhost" />
</identity>
</endpoint>
<endpoint address="mex" binding="mexTcpBinding" contract="IMetadataExchange" />
<host>
<baseAddresses>
<add baseAddress="net.tcp://localhost:809/UploadService" />
</baseAddresses>
</host>
</service>
</services>
<behaviors>
<serviceBehaviors>
<behavior name="UploadServiceBehaviour">
<serviceMetadata httpGetEnabled="false"/>
<serviceDebug includeExceptionDetailInFaults="true"/>
</behavior>
</serviceBehaviors>
</behaviors>
</system.serviceModel>
The WCF Service is a service Library, which is hosted by a Web Application. The Web Application project runs in my local IIS 7.5. IIS has been configured to enable TCP connections, and the application pool identity is configured with relevant permissions to the contract implementation. VS2010 is run as admin to enable debugging in IIS.
To test the contract implementation I have a Windows Console Application set up as a (test) client. The client proxy classes were generated by adding a service reference to the service within the IIS host (http://localhost/ImageSystem/UploadService.svc). The service reference is configured to generate async methods.
The relevant auto-generated client config is as follows (note, I’ve tried increasing maxBufferPoolSize, maxBufferSize, and maxReceivedMessageSize to match the servers config of “20971520”, but to no avail):
[EDIT: reliableSessions section commented out in light of Sixto Saez’s suggestion but to no avail]
<system.serviceModel>
<bindings>
<binding name="NetTcpBinding_IUploadService" closeTimeout="00:01:00"
openTimeout="00:01:00" receiveTimeout="00:10:00" sendTimeout="00:01:00"
transactionFlow="false" transferMode="Streamed" transactionProtocol="OleTransactions"
hostNameComparisonMode="StrongWildcard" listenBacklog="10" maxBufferPoolSize="20971520"
maxBufferSize="20971520" maxConnections="10" maxReceivedMessageSize="20971520">
<readerQuotas maxDepth="32" maxStringContentLength="8192" maxArrayLength="16384"
maxBytesPerRead="4096" maxNameTableCharCount="16384" />
<!--<reliableSession ordered="true" inactivityTimeout="00:10:00"
enabled="false" />-->
<security mode="None">
<transport clientCredentialType="Windows" protectionLevel="EncryptAndSign" />
<message clientCredentialType="Windows" />
</security>
</binding>
</netTcpBinding>
</bindings>
<client>
<endpoint address="net.tcp://mycomputername.mydomain/ImageSystem/UploadService.svc"
binding="netTcpBinding" bindingConfiguration="NetTcpBinding_IUploadService"
contract="UploadService.Local.IUploadService" name="NetTcpBinding_IUploadService">
<identity>
<dns value="localhost" />
</identity>
</endpoint>
</client>
</system.serviceModel>
The client usage is as follows:
Public Sub Test()
Dim serviceClient As UploadService.Local.UploadServiceClient = New UploadService.Local.UploadServiceClient
AddHandler serviceClient.UploadFileCompleted, AddressOf LocalTestCallback
Dim ms As MemoryStream = New MemoryStream
My.Resources.Penguins.Save(ms, System.Drawing.Imaging.ImageFormat.Jpeg)
serviceClient.ClientCredentials.Windows.ClientCredential.Domain = "MYDOMAIN"
serviceClient.ClientCredentials.Windows.ClientCredential.UserName = "User"
serviceClient.ClientCredentials.Windows.ClientCredential.Domain = "Password123"
serviceClient.UploadFileAsync(Nothing, ..., ms, ms) '"..." is obviously not actually here, other values omitted. "ms" is passed as UserState object in addition to fulfilling the 'Data' parameter
End Sub
In case you wonder (or it matters), the penguins image is the one provided with Windows 7 in the sample pictures directory. The image is 777,835 bytes (should be within the relevant request/buffer max sizes).
I have tried two approaches to read the image on the server side.
Approach 1:
Public Function UploadFile(ByVal file As ImageUpload) As ImageUpload Implements IUploadService.UploadFile
Dim uploadBuffer(Helper.Settings.AppSettings(Of Integer)("UploadBufferSize", True) - 1) As Byte
Dim ms As MemoryStream = New MemoryStream()
Dim bytesRead As Integer
Do
bytesRead = file.Data.Read(uploadBuffer, 0, uploadBuffer.Length)
ms.Write(uploadBuffer, 0, bytesRead)
Loop Until bytesRead = 0
End Function
Approach 2:
Public Function UploadFile(ByVal file As ImageUpload) As ImageUpload Implements IUploadService.UploadFile
Dim reader As StreamReader = New StreamReader(file.Data)
Dim imageB64 As String = reader.ReadToEnd
ms = New MemoryStream(Convert.FromBase64String(imageB64))
End Function
In both cases, ms.Length = 0. More clearly, in the second approach, imageB64 = “” (empty string).
Why aren’t I receiving anything from the stream? Also, as a sneaky sub-question, why does the generated proxy class not provide an overload that accepts an object of type ImageUpload?
Thank you in advance!!
it seemed strange to me that you would have the problems you mentioned, so I was curious and put together an implementation using your service contract. That one actually worked straight away. I don’t actually know what went wrong in your case (it’s not obvious), but let me just post a working solution here hoping that this will help you to solve your problem.
Unfortunately, as I abandoned VB many years ago, I can only provide C# code. Hope that’s alright.
Server Web.config (tested in IIS, with net.tcp binding):
Client app.config (console test app):
Service contract & implementation:
Test app:
First of all, as you can see, the config files can be a lot simpler. Especially the large
BufferSizevalue is not necessary. Then, with regard to the service contract, it’s not clear to me why theUploadoperation would receive AND return anImageUploadmessage. In my implementation, I’m returning the uploaded file size in theImageIDparameter just for demo purposes, of course. I don’t know what your reasoning behind that contract was, and what you actually would want to return.Actually, was just about to click “Send” when I had an idea why your code could have failed. In your test client, before you call
serviceClient.UploadFileAsync(), add this line to your code:ms.Seek(0, SeekOrigin.Begin).This resets the position of the MemoryStream back to its beginning. If you don’t do that, the MemoryStream will be consumed only from its current position, which is its end – and which explains the Length = 0 of the stream received on the service side!