Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 6861359
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 27, 20262026-05-27T02:31:28+00:00 2026-05-27T02:31:28+00:00

My goal is to constructor inject an array of objects implementing an interface. The

  • 0

My goal is to constructor inject an array of objects implementing an interface.

The following is the way I currently have it.

Container

        .RegisterInstance<Company>(ParseCompany(args[1])

        .RegisterInstance<eTargets>(ParseTargets(args[2]))

        .RegisterInstance<ILoader[]>(new ILoader[] {
            Container.Resolve<CustomerLoader>(),
            Container.Resolve<PaymentLoader(),
            Container.Resolve<InvoiceLoader() 
        });

Is it typical to call Resolve in container configuration this way or is there a more standard way to accomplish the same thing?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-27T02:31:29+00:00Added an answer on May 27, 2026 at 2:31 am

    Unity natively understands arrays, so there’s no reason to make it so complicated. Just register the ILoaders you want to include and resolve the object graphs normally. Auto-wiring will take care of the rest:

    container.RegisterType<ILoader, FooLoader>("foo");
    container.RegisterType<ILoader, BarLoader>("bar");
    container.RegisterType<ILoader, BazLoader>("baz");
    
    var c = container.Resolve<MyConsumer>();
    

    assuming that the MyConsumer constructor is defined like this:

    public MyConsumer(ILoader[] loaders)
    

    However, you should be aware that (for some unfathomable reason) Unity only includes named components in this way. The default component:

    container.RegisterType<ILoader, Loader>();
    

    will not be included in the array, since it has no name.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I'm implementing NxN puzzle in 2D array in Java. I have the following classes:
goal: I have the string 1234432144 I want to only replace the first 2
My Goal I would like to have a main processing thread (non GUI), and
In JavaScript Prototype inheritance, what is the goal of adding prototype.constructor property. Let me
Okay, consider the following classes: class Object { public: // Constructor Object() : [Initialization
I have a high-level goal of creating a static utility class that encapsulates the
I have the following struct dweDMPair { const dweller *occu; const double sqDM; float
I have a class that implements the INotifyPropertyChanged interface. If I create a new
Goal Java client for Yahoo's HotJobs Resumé Search REST API . Background I'm used
Goal: Create Photomosaics programmatically using .NET and C#. Main reason I'd like to do

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.