Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 413543
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 12, 20262026-05-12T18:11:40+00:00 2026-05-12T18:11:40+00:00

my iphone app builds fine in debug configuration, but when i change it to

  • 0

my iphone app builds fine in debug configuration, but when i change it to release, i get hundreds of errors, starting with “CoreServices/CoreServices.h: No such file or directory” in AudioFileComponent.h – part of the AudioToolbox framework.

i can’t find where in the project/build settings is responsible for this.. thanks for any help.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-12T18:11:41+00:00Added an answer on May 12, 2026 at 6:11 pm

    I would recommend the following:

    1. Open up your debug target’s build settings by right-clicking on the target, hitting “Get Info”, and selecting the Build tab.
    2. Select All (Command-A) so the entire contents of the Build setting panel is selected, then copy it to the clipboard.
    3. Paste the contents of the clipboard to an empty text document
    4. Repeat steps 1-3 for the release target of the same project
    5. From there you can use a diff utility or some other method to compare the contents of the two files, which will show you the settings that differ between the two configurations. Some of them will make sense (e.g., optimization settings) whereas others will not. Most likely there is a setting that differs between the two that will resolve your problem.

    Another thing you can do is build one of your source files in debug mode, and in the Build Results window copy the contents of the command line to a text editor. Repeat for release mode. Then, replace each space in the command line with a newline (\r). From there you should be able to do a rough side-by-side evaluation of the differences between the two compile instructions, and may be able to figure out what’s missing from that.

    In general this helps you get a better feel for exactly what XCode is doing under the hood to build your project, which is a good strategy to practice no matter what tool you are using for development.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I am developing an iPhone app which uses a server somewhere to fetch its
I have an iPhone app that's shipping ( vConqr - you should go and
I am having problems trying to compile my App to my iPhone. I upgraded
I am getting Command failed with exit code -1 error when compiling iPhone App
My iPhone project fails to build every other time and gives me the following
I need to create an application for the iPhone that will connect to a
I'm referencing two static libraries. I build them in debug-simulator mode and all works
I've provided a couple of users with an ad hoc copy of my app.
Update Daniel was close, it just wasn't the search path. The Prefix Header under

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.