Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 310109
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 12, 20262026-05-12T07:48:12+00:00 2026-05-12T07:48:12+00:00

My iphone app writes key-value pairs to a dictionary in a plist file. I’m

  • 0

My iphone app writes key-value pairs to a dictionary in a plist file. I’m basically saving the user’s score when they play the game. This is all fine and dandy, but each time I run the app and get new scores, the new values get saved over the old values. How do I add information to the plist each time the user accesses the app instead of rewriting the file? I want to keep all of the scores, not just the most recent one.

code:

-(void)recordValues:(id)sender {

    //read "propertyList.plist" from application bundle
    NSString *path = [[NSBundle mainBundle] bundlePath];
    NSString *finalPath = [path
                          stringByAppendingPathComponent:@"propertyList.plist"];
    dictionary = [NSMutableDictionary dictionaryWithContentsOfFile:finalPath];

    //create an NSNumber object containing the
    //float value userScore and add it as 'score' to the dictionary.
    NSNumber *number=[NSNumber numberWithFloat:userScore];
    [dictionary setObject:number forKey:@"score"];

    //dump the contents of the dictionary to the console 
    for (id key in dictionary) {
        NSLog(@"memory: key=%@, value=%@", key, [dictionary
                                                 objectForKey:key]);
    }

    //write xml representation of dictionary to a file
    [dictionary writeToFile:@"/Users/rthomas/Sites/propertyList.plist" atomically:NO];
}
  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-12T07:48:12+00:00Added an answer on May 12, 2026 at 7:48 am

    You are setting the object to a number for key score

        NSNumber *number=[NSNumber numberWithFloat:userScore];   
     [dictionary setObject:number forKey:@"score"];
    

    Instead of this what you want to do is have an array or something of the sort so

    NSNumber *number=[NSNumber numberWithFloat:userScore];  
        NSMutableArray *array=[dictionary objectForKey:@"score"]
         [array addObject:number]
        [dictionary setObject:array forKey:@"score"]
    

    this should do what you are asking

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I currently have an iPhone app that reads data from an external XML file
I'm writing an iPhone app that includes in-app purchasing. It downloads a zip file,
My iPhone app will have read-only system data AND read/write user data (stored either
How would I create and write to a file in a Monotouch iPhone app?
I'm working on an app that writes data out to a .plist from a
I'm trying to write an iPhone app in which the user can register for
I am making a iPhone app with a login feature. After they login, I
I am developing an iPhone app. Is output of NSLog written in a file
I'm working on a text editor iPhone app where a user can type and
I'm planning to write an iPhone app that does not require user to register.

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.