My object has a private NSMutableArray items. I am using the following code to sort the objects in items in size order:
-(void)sortItems{
NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"size" ascending:YES];
NSArray *sortDescriptors = [NSArray arrayWithObject:sortDescriptor];
NSArray *sortedArray = [items sortedArrayUsingDescriptors:sortDescriptors];
NSMutableArray* newArray = [[NSMutableArray alloc] initWithArray: sortedArray];
[self setItems:newArray];
[sortDescriptor release];
}
Obviously this is a memory leak here, because every time I call sortItems, I am allocing new memory and assigning items to point to it. I’ve tried releasing the old memory as follows:
NSMutableArray* newArray = [[NSMutableArray alloc] initWithArray: sortedArray];
NSMutableArray* oldArray = [self items];
[self setItems:newArray];
[oldArray release];
But that gives an EXC_BAD_ACCESS error. I’ve read up on memory handling in objC, and I’m convinced I’m doing something fundamentally wrong here.
Any help would be greatly appreciated!
You’re leaking the new array, not the old one:
The fundamental rule is that you must release anything that you have allocated, and you normally shouldn’t care about keeping things retained for anyone (i.e.
[self setItems:]), those who need something retained will do it themselves.I would also recommend making
self.itemsa mutable array, and using[self.items sortUsingDescriptors:sortDescriptorto sort inplace without creating a copy.