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Home/ Questions/Q 6821263
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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T21:31:28+00:00 2026-05-26T21:31:28+00:00

My problem is I’m trying to make a console based chess game. Starting off

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My problem is I’m trying to make a console based chess game. Starting off with an Object array to hold the squares of the chess board.

class Chessboard {
    Object[][] board = new Object[10][10];

I fill it out perfectly with various if-sentences like this:

for (int i = 0; i < 10; i++) {
    for (int j = 0;j < 10; j++) {
        if a position on a chess demands a specific piece:
                 board[i][j] = new ChessPiece(String firstLetterOfPiece, i, j);
        else fill in blanks:
                 board[i][j] = new ChessPiece(" ", i,j);
    }
}

Now, I have some find position methods in the ChessPiece class that just gives a compiler error when I try it from the class Chessboard.

What I do is: (to test)

System.out.println(board[2][4].getXposition());

I get “Cannot find symbol”.
What can I do to avoid this?

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  1. Editorial Team
    Editorial Team
    2026-05-26T21:31:28+00:00Added an answer on May 26, 2026 at 9:31 pm

    Well, you could “cast” it, for example: ((ChessPiece)(board[2][4])).getXposition()

    But I would recommend doing something different: make a ChessSquare class that can hold a ChessPiece, or not.

    Then go

    ChessSquare square = board[2][4];
    if(square.hasPiece()) {
        ChessPiece piece = square.getPiece();
        return piece.getXposition();
    }
    
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