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Home/ Questions/Q 640453
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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T20:57:16+00:00 2026-05-13T20:57:16+00:00

My program needs to make use of void* in order to transport data or

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My program needs to make use of void* in order to transport data or objects in dynamic invocation situation, so that it can reference data of arbitrary types, even primitive types. However, I recently discovered that the process of down-casting these void* in case of classes with multiple base classes fails and even crashes my program after invoking methods on these down casted pointers even if the memory addresses seem to be correct. The crash happens during access to “vtable”.

So I have created a small test case, environment is gcc 4.2 on Mac OS X:

class Shape {
public:
    virtual int w() = 0;
    virtual int h() = 0;
};

class Square : public Shape {
public:
    int l;
    int w() {return l;}
    int h() {return l;}
};

class Decorated {
public:
    int padding;
    int w() {return 2*padding;}
    int h() {return 2*padding;}
};

class DecoratedSquare : public Square, public Decorated {
public:
    int w() {return Square::w() + Decorated::w();}
    int h() {return Square::h() + Decorated::h();}
};


#include <iostream>

template <class T> T shape_cast(void *vp) {
//    return dynamic_cast<T>(vp);   // not possible, no pointer to class type
//    return static_cast<T>(vp);
//    return T(vp);
//    return (T)vp;
    return reinterpret_cast<T>(vp);
}

int main(int argc, char *argv[]) {
    DecoratedSquare *ds = new DecoratedSquare;
    ds->l = 20;
    ds->padding = 5;
    void *dsvp = ds;

    std::cout << "Decorated (direct)" << ds->w() << "," << ds->h() << std::endl;

    std::cout << "Shape " << shape_cast<Shape*>(dsvp)->w() << "," << shape_cast<Shape*>(dsvp)->h() << std::endl;
    std::cout << "Square " << shape_cast<Square*>(dsvp)->w() << "," << shape_cast<Square*>(dsvp)->h() << std::endl;
    std::cout << "Decorated (per void*) " << shape_cast<Decorated*>(dsvp)->w() << "," << shape_cast<Decorated*>(dsvp)->h() << std::endl;
    std::cout << "DecoratedSquare " << shape_cast<DecoratedSquare*>(dsvp)->w() << "," << shape_cast<DecoratedSquare*>(dsvp)->h() << std::endl;
}

produces the following output:

Decorated (direct)30,30
Shape 30,30
Square 30,30
Decorated (per void*) 73952,73952
DecoratedSquare 30,30

As you can see, the “Decorated (per void*)” result is completely wrong. It should also be 30,30 like in the first line.

Whatever cast method I use in shape_cast() I will always get the same unexpected results for the Decorated part. Something is completely wrong with these void *.

From my understanding of C++ this should be actually working. Is there any chance to get this to work with the void*? Can this be a bug in gcc?

Thanks

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  1. Editorial Team
    Editorial Team
    2026-05-13T20:57:17+00:00Added an answer on May 13, 2026 at 8:57 pm

    It’s not a compiler bug – it’s what reinterpret_cast does. The DecoratedSquare object will be laid out in memory something like this:

    Square
    Decorated
    DecoratedSquare specific stuff
    

    Converting a pointer to this to void* will give the address of the start of this data, with no knowledge of what type is there. reinterpret_cast<Decorated*> will take that address and interpret whatever is there as a Decorated – but the actual memory contents are the Square. This is wrong, so you get undefined behaviour.

    You should get the correct results if you reinterpret_cast to the correct dynamic type (that is DecoratedSquare), then convert to the base class.

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