My programs have been running properly for over a year. Today I copied the files onto a different system and compiled every program.
When I compile and run from Dev-c++ it writes data onto a text file like its supposed to, but when I click on the executable it creates, it does not write data onto the file. Everything else like input/output seems to work.
What procedure have I missed?
Ok i’ve given the program Full permision but it still does not write.
I’m quite puzzled, atleast if it didn’t run when i compile it in the C++ environment i can keep checking my code, but only the .exe does not work, any other suggestions ?
#include <iostream>
#include <fstream>
using namespace std;
int main() {
ofstream bss2;
bss2.open("expat.txt",ios::app);
bss2 << 2 ;
bss2.close();
}
This is the sample code i tested out.
How do i find the Current working directory ?
Ok i changed a line to
bss2.open("c:\\expat2.txt",ios::app);
and now it works properly in the exe file.
but there’s over 50 files and i prefer i didn’t have to spell out the new path to each one, what workaround is there to set the directory to the one previously used ?
update 4 :
#define _POSIX_SOURCE
#include <unistd.h>
#undef _POSIX_SOURCE
#include <stdio.h>
main() {
char cwd[256];
int y;
if (chdir("/tmp") != 0)
perror("chdir() error()");
else {
if (getcwd(cwd, sizeof(cwd)) == NULL)
perror("getcwd() error");
else
printf("current working directory is: %s\n", cwd);
}
scanf(y);
}
Ok i used the getcwd() and this is the message it gives me
chdir() error(): No such file or directory
How do i set the directory now.
The best and easiest way is to give the full path of the output file rather than just the filename. That way, you can be sure where the file went, and not have to search for it everywhere. If you are using Windows, the output file might be somewhere in system32. But I could be wrong.