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Home/ Questions/Q 6821093
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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T21:30:14+00:00 2026-05-26T21:30:14+00:00

My project uses a third party libraries (as3svgrendererlib) for drawing SVG. It draws shapes

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My project uses a third party libraries (as3svgrendererlib) for drawing SVG. It draws shapes as expected, correctly. After that my application should apply its own effects (like fill, stroke, filters) which I implemented with the help of mask. Fills and filters work for me, but stroke – doesn’t.

override protected function updateDisplayList(unscaledWidth: Number, unscaledHeight: Number): void
{
    super.updateDisplayList(unscaledWidth, unscaledHeight);

    mask = getComponentMask();

    if (_fillOptions)
    {
        var g: Graphics = graphics;
        var f: IFill = _fillOptions.fill;
        var tb: Rectangle = new Rectangle(0, 0, unscaledWidth, unscaledHeight);
        var to: Point = new Point(0, 0);
        var s: IStroke = _strokeOptions.stroke;

        s.apply(g, tb, to);
        f.begin(g, tb, to);
        g.drawRect(0, 0, unscaledWidth, unscaledHeight);
        f.end(g);
    }
}

So what is the possible ways to draw stroke around existing UIComponent?

Thank you.

-Viktor Burdeinyi

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-26T21:30:15+00:00Added an answer on May 26, 2026 at 9:30 pm

    To simulate a stroke you may use a GlowFilter with its strength and alpha to the max.

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