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Editorial Team
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Editorial Team
Asked: May 11, 20262026-05-11T18:48:15+00:00 2026-05-11T18:48:15+00:00

My situation is that I’m using the Lua (C) API to execute a script

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My situation is that I’m using the Lua (C) API to execute a script held in a string.
I would like the user to be able to terminate the execution of the script (this is essential if the script contains an infinite loop), how can I do this?

lua_State *Lua = lua_open();
char * code;
// Initialisation code
luaL_dostring(L, code);
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  1. Editorial Team
    Editorial Team
    2026-05-11T18:48:15+00:00Added an answer on May 11, 2026 at 6:48 pm

    You can use a hook to callback to C every time lua executes a line of the script.
    In this hook function you can check if the user wanted to quit, and call lua_error if they did.

    static bool ms_quit = false;
    
    void IWantToQuit()
    {
        ms_quit = true;
    }
    
    void LineHookFunc(lua_State *L, lua_Debug *ar)
    {
        if(ar.event == LUA_HOOKLINE)
            if(ms_quit == true)
                luaL_error(L, "Too Many Lines Error");
    }
    //...
    
    lua_State *Lua = lua_open();
    char * code;
    // Initialisation code
    lua_sethook(Lua, &LineHookFunc, LUA_MASKLINE, 0);
    luaL_dostring(L, code);
    
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