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Home/ Questions/Q 6069017
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Editorial Team
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Editorial Team
Asked: May 23, 20262026-05-23T09:46:37+00:00 2026-05-23T09:46:37+00:00

My timer ‘Elapsed’ event fires twice when the program is started. The only assignment

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My timer ‘Elapsed’ event fires twice when the program is started. The only assignment of the ‘Elapsed’ event handler is in ‘Main’ method. Is there something that I’m doing wrong?

//class level clock
public static System.Timers.Timer Clock;

static void Main(string[] args)
    {
       Clock = new System.Timers.Timer();
       Clock.Elapsed += new ElapsedEventHandler(Clock_Elapsed);
       Clock.AutoReset = false;
       Clock.Interval = timerInterval; //this needs to be in milliseconds!
       Clock.Enabled = true;

       //run infinite loop until q is pressed
       while (Console.Read() != 'q')
       {}
    }

static void Clock_Elapsed(object sender, ElapsedEventArgs e)
    {
    Clock.Stop();
    //do some stuff
    Clock.Start();             
     }

UPDATE:

The AutoReset provided by @fparadis2 fixed the firing twice. The base issue was that my timer interval was set to 30 milliseconds instead of 30000 milliseconds(30 seconds) so that the event was double firing.

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  1. Editorial Team
    Editorial Team
    2026-05-23T09:46:38+00:00Added an answer on May 23, 2026 at 9:46 am

    If timerInverval is small enough, it might be possible that the Elapsed event is fired twice before you get the chance to stop the clock. You should do

    Clock.AutoReset = false;
    

    in order to be notified only once each time you start the timer.

    As specified in the Timer Class documentation:

    If processing of the Elapsed event lasts longer than Interval, the event might be raised again on another ThreadPool thread. In this situation, the event handler should be reentrant.

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