Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 586639
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 13, 20262026-05-13T15:07:42+00:00 2026-05-13T15:07:42+00:00

My tools are Linux, gcc and pthreads. When my program calls new/delete from several

  • 0

My tools are Linux, gcc and pthreads. When my program calls new/delete from several threads, and when there is contention for the heap, ‘arena’s are created (see the following link for reference http://www.bozemanpass.com/info/linux/malloc/Linux_Heap_Contention.html). My program runs 24×7, and arenas are still occasionally being created after 2 weeks. I think there may eventually be as many arenas as threads. ps(1) shows alarming memory consumption, but I suspect that only a small portion of it is actually mapped.

What is the ‘overhead’ for an empty arena? (How much more memory per arena is used than if all allocation was confined to the traditional heap? )

Is there any way to force the creation in advance of n arenas? Is there any way to force the destruction of empty arenas?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-13T15:07:42+00:00Added an answer on May 13, 2026 at 3:07 pm

    struct malloc_state (aka mstate, aka arena descriptor) have size

    glibc-2.2
    (256+18)*4 bytes =~ 1 KB for 32 bit mode and ~2 KB for 64 bit mode.
    glibc-2.3
    (256+256/32+11+NFASTBINS)*4 =~ 1.1-1.2 KB in 32bit and 2.4-2.5 KB for 64bit

    See glibc-x.x.x/malloc/malloc.c file, struct malloc_state

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Ask A Question

Stats

  • Questions 395k
  • Answers 395k
  • Best Answers 0
  • User 1
  • Popular
  • Answers
  • Editorial Team

    How to approach applying for a job at a company ...

    • 7 Answers
  • Editorial Team

    What is a programmer’s life like?

    • 5 Answers
  • Editorial Team

    How to handle personal stress caused by utterly incompetent and ...

    • 5 Answers
  • Editorial Team
    Editorial Team added an answer I think similar questions have been asked before, and the… May 15, 2026 at 2:31 am
  • Editorial Team
    Editorial Team added an answer My guess is you're trying to load a library from… May 15, 2026 at 2:31 am
  • Editorial Team
    Editorial Team added an answer Your error handling is wrong; $updateQuery evaluates to true on… May 15, 2026 at 2:31 am

Trending Tags

analytics british company computer developers django employee employer english facebook french google interview javascript language life php programmer programs salary

Top Members

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.