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Home/ Questions/Q 6169267
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Editorial Team
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Editorial Team
Asked: May 23, 20262026-05-23T22:49:47+00:00 2026-05-23T22:49:47+00:00

myByte – all bytes are zero a = AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA== var memoryStream = new MemoryStream();

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myByte – all bytes are zero

a = “AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA==”

    var memoryStream = new MemoryStream();
    var binaryFormatter = new BinaryFormatter();
    binaryFormatter.Serialize(memoryStream, m_workspace.ListPlatforms.ToArray());

    myByte = new byte[memoryStream.Length];
    memoryStream.Seek(0, SeekOrigin.Begin);
    memoryStream.Write(myByte, 0, myByte.Length);

    string a = System.Convert.ToBase64String(myByte);

what could be the reason

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  1. Editorial Team
    Editorial Team
    2026-05-23T22:49:48+00:00Added an answer on May 23, 2026 at 10:49 pm

    You’re calling Write when I suspect you meant to call Read. In other words, you’re writing from a newly created (and thus full-of-zeroes) array to the MemoryStream which has your serialized data in. Using Read instead of Write will read into the array from the stream.

    It would be simpler to call ToArray though:

    byte[] myByte = memoryStream.ToArray();
    
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