Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 476877
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 13, 20262026-05-13T00:32:03+00:00 2026-05-13T00:32:03+00:00

No matter what I try (build -> content, NSUrl, filename) I get a ‘null

  • 0

No matter what I try (build -> content, NSUrl, filename) I get a ‘null exception’: file not found when I try to play a .caf sound file in monotouch.

//var path = NSBundle.MainBundle.PathForResource("MatchGame", "caf"); 
//var gameSong = SystemSound.FromFile( new NSUrl(path, false));
var gameSong = SystemSound.FromFile("MatchGame.caf");
gameSong.PlaySystemSound();

I also try combinations using the folder name “images/MatchGame.caf” and moving MatchGame.caf into the root folder.

What am I missing? Thanks a lot.

Here is a link to a video of adding the sound in monotouch. http://www.screencast.com/t/MmE0ZmFh What is wrong?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-13T00:32:04+00:00Added an answer on May 13, 2026 at 12:32 am

    Bryan,

    From looking at your screencast – you are trying to play a mp3 file and not a caf file. Mp3 files are encoded differently and will not play with the SystemSound class that’s there (I can’t remember if you can do this in Obj-C or not.)

    You’ll want to use the AVFoundation Namespace and AVAudioPlayer class.

    using Monotouch.AVFoundation;
    
    var mediaFile = NSUrl.FromFilename("myMp3.mp3");
    var audioPlayer = AVAudioPlayer.FromUrl(mediaFile);
    audioPlayer.FinishedPlaying += delegate { audioPlayer.Dispose(); };
    audioPlayer.Play();
    

    You might need to tweak the code above – I don’t have MonoDevelop to hand but that should help you a little further.

    Cheers,

    ChrisNTR

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

No matter how I configure the Credentials property I get a 401 exception when
No matter how I try, I cannot mimic the clean syntax of Rhino Mocks,
I have a simple problem but no matter what I try I can't see
I am having a really bad issue where no matter what I try, the
I found a strange behaviour in an ant build of a git repository. Here's
I'd like to try the ActionBarSherlock library, but no matter what I try either
I have a build in TeamCity which runs against a project file names Web.csproj
No matter how I try or what I do, I cannot order my posts
So far, no matter what I try, Xcode dumps my project's products in a
I'm try to build a static property on a static class that will basically

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.