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Home/ Questions/Q 7044857
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Editorial Team
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Editorial Team
Asked: May 28, 20262026-05-28T02:27:34+00:00 2026-05-28T02:27:34+00:00

Normally when I implement a singleton I make the instance dynamic and have a

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Normally when I implement a singleton I make the instance dynamic and have a member function to delete it. In this case, I’m working on an embedded device and I’ve been told I can’t use dynamic memory. It valid for a class to have a static instance of itself within the class declaration, and return it by reference?

(Thread safety is not a concern here.)

class Foo {
private:
    static Foo singleton;

    Foo() { }
    Foo(const Foo &rhs);
    Foo &operator=(const Foo &rhs);

public:
    inline static Foo &Instance(void) {
        return singleton;
    }
};

Foo Foo::singleton;
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-28T02:27:35+00:00Added an answer on May 28, 2026 at 2:27 am

    It is possible to have a static instance, but it is not desirable to have it at class level because it may then happen that it is not yet initialized on access (due to the not completely defined static initialization order). Instead you should use a function-local static:

    class Foo {
    private:
        Foo() { }
        Foo(const Foo &rhs);
        Foo &operator=(const Foo &rhs);
    
    public:
        inline static Foo &Instance(void) {
            static Foo singleton;
            return singleton;
        }
    };
    

    That way it is guaranteed to get initialized the first time the Instance function is called.

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