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Home/ Questions/Q 6094615
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Editorial Team
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Editorial Team
Asked: May 23, 20262026-05-23T12:42:00+00:00 2026-05-23T12:42:00+00:00

Nothing comes to the screen. The individual pngs render fine. what is wrong? <ImageButton

  • 0

Nothing comes to the screen. The individual pngs render fine. what is wrong?

<ImageButton
  android:id="@+id/btn_loading"
  android:src="@drawable/loading_animation"
  android:layout_width="wrap_content"
  android:layout_height="wrap_content" />

And next is the file “loading_animation.xml” :

 <?xml version="1.0" encoding="utf-8"?>
    <animation-list xmlns:android="http://schemas.android.com/apk/res/android"
        android:oneshot="false"
         android:repeatMode="repeat" >
        <item android:drawable="@drawable/load0" android:duration="20" />
        <item android:drawable="@drawable/load1" android:duration="20" />
        <item android:drawable="@drawable/load2" android:duration="20" />
        <item android:drawable="@drawable/load3" android:duration="20" />
        <item android:drawable="@drawable/load4" android:duration="20" />
        <item android:drawable="@drawable/load5" android:duration="20" />
        <item android:drawable="@drawable/load6" android:duration="20" />
        <item android:drawable="@drawable/load7" android:duration="20" />
        <item android:drawable="@drawable/load8" android:duration="20" />
    </animation-list>
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-23T12:42:01+00:00Added an answer on May 23, 2026 at 12:42 pm

    You have to start the animation

    Use the following code in your java code

    import java.util.Timer;
    import java.util.TimerTask;
    
    import android.app.Activity;
    import android.graphics.drawable.AnimationDrawable;
    import android.os.Bundle;
    import android.widget.ImageView;
    
    public class Main extends Activity {
    
    
    
        @Override
        protected void onCreate(Bundle savedInstanceState) {
            // TODO Auto-generated method stub
            super.onCreate(savedInstanceState);
            setContentView(R.layout.myxml);
    
            ImageView animation = (ImageView) findViewById(R.id.btn_loading);
    
            animation.setBackgroundResource(R.drawable.loading_animation);
    
            AnimationRoutine animationRoutine = new AnimationRoutine();
    
            Timer t = new Timer(false);
    
            t.schedule(animationRoutine, 100);
    
        }
    
        private class AnimationRoutine extends TimerTask {
    
            AnimationRoutine() {
            }
    
            public void run() {
    
                ImageView img = (ImageView) findViewById(R.id.btn_loading);
    
                AnimationDrawable frameAnimation = (AnimationDrawable) img
                        .getBackground();
    
                frameAnimation.start();
    
            }
    
        }
    
    }
    
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