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Home/ Questions/Q 7564569
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Editorial Team
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Editorial Team
Asked: May 30, 20262026-05-30T13:56:22+00:00 2026-05-30T13:56:22+00:00

Now I’m using this code, with a little modification: if (self._photoPath && !self._photo) {

  • 0

Now I’m using this code, with a little modification:

if (self._photoPath && !self._photo) {
        dispatch_queue_t bg_thread = dispatch_queue_create("com.yourcompany.bg_thread", NULL);
        dispatch_queue_t main_queue = dispatch_get_main_queue();
        dispatch_async(bg_thread,^{
            NSData *data = [NSData dataWithContentsOfFile:self._photoPath];
            if(data != nil) {
                dispatch_async(main_queue,^{ 
                    self._photo = [UIImage imageWithData:data];
                    [self.photoButton setImage:[UIImage imageNamed:@"photoButton.png"] forState:UIControlStateNormal];
                });
            }
        });

    }

As you can see, in fact after I get that photo I want set it immediately to my “photoButton”,
but now, UI got smoothed, but my photoButton’s appearance is always black…

What should I do next?

_______________________Updated___________________

I have 2 viewControllers, A and B.
A is the root viewController, and B is A’s child viewController.
In B, there is a button for calling the camera to take a photo.

After user took a photo, the photo’s appearance becomes that photo.

When I push a new B (with no photo) from A,
things goes smoothly.
But when there is an old B with a photo in it,
the animation gets a little stuck, caused by the following code I guess:

- (void)viewWillAppear:(BOOL) animated {
    if (self._photoPath && !self._photo) {
            NSData *data = [NSData dataWithContentsOfFile:self._photoPath];
            if(data != nil)
                self._photo = [UIImage imageWithData:data];
    }
    [super viewWillApear];
}

But I do need to get that photo before the view is displayed since I need to set that photo to my photoButton’s background.

So, is there a way to avoid sticking the view’s animation? Because it really result in bad user experience.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-30T13:56:23+00:00Added an answer on May 30, 2026 at 1:56 pm

    Try fetching the photo in a backgroudn thread (I’m using GCD here):

    - (void)viewWillAppear:(BOOL) animated {
        if (self._photoPath && !self._photo) {
          dispatch_queue_t bg_thread = dispatch_queue_create("com.yourcompany.bg_thread", NULL);
          dispatch_queue_t main_queue = dispatch_get_main_queue();
          dispatch_async(bg_thread,^{
              NSData *data = [NSData dataWithContentsOfFile:self._photoPath];
              if(data != nil) {
                dispatch_async(main_queue,^{ self._photo = [UIImage imageWithData:data]; });
              }
          });
        }
        [super viewWillApear];
    }
    
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