Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 6714759
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 26, 20262026-05-26T08:31:59+00:00 2026-05-26T08:31:59+00:00

NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; myClass *obj = [[myClass alloc] init]; NSArray *ar

  • 0
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];

myClass *obj = [[myClass alloc] init];

NSArray *ar = [NSArray array];

[ar addObject: obj];

[ar removeObject: obj];

[pool drain];

Will removing an object from an NSArray array automatically release its memory that I have earlier allocated?? The answer seems to be yes from what I have found from various sources. The problem is if I test for memory leaks, xcode still complains that obj has not been released. So what’s actually going on?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-26T08:32:00+00:00Added an answer on May 26, 2026 at 8:32 am

    Yes. When you insert an object into an array, the array retains it (bumps its retain count). If the object’s retain count is 1 (ie, there are no other retains on it) then when it’s removed from the array the retain count goes to zero and it’s eligible to be deleted.

    But your problem in the above scenario is that, after adding the object to the array, you failed to release YOUR retain on the object (due to the alloc/init). Insert [obj release] after the [ar addObject:obj].

    (Also note that in your example the entire array will go “poof” when you drain your autorelease pool.)

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I tried below code : NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; NSString *
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; CGSize contextSize=CGSizeMake(320,400); UIGraphicsBeginImageContext(self.view.bounds.size); UIGraphicsBeginImageContext(contextSize); [self.view.layer renderInContext:UIGraphicsGetCurrentContext()]; UIImage *savedImg
If we use NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; then what method is
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init] ; NSAppleEventDescriptor *eventDescriptor; NSAppleScript *script ; NSString* source
- (void)main { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; // Warning goes here NSRunLoop
For code: int main(int argc, char *argv[]) { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc]
What happen when we are writing [Obj autorelease] ? For example: NSAutoreleasePool *pool =
I have the following method: +(NSMutableDictionary *)getTime:(float)lat :(float)lon { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc]
#import <UIKit/UIKit.h> int main(int argc, char *argv[]) { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc]
Why does my code crashes? dispatch_async(queue_A, ^{ @synchronized(self) { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc]

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.