Obviously Apple just released the new iPad. As far as developers are concerned, what are the implications for adding new assets to support the retina and non-retina displays across iPad models? Is it the same as the @2x model implemented on the iPhone 4 and 4S?
If I have foo.png what name would I call its different size versions so it worked in a universal app across all iOS devices?
It would probably be solved by doing what you said,
@2xbut with a device modifier, since they have doubled the number of pixels. You will probably be writingmyimage@2x~ipad.png.https://developer.apple.com/library/ios/#documentation/2DDrawing/Conceptual/DrawingPrintingiOS/SupportingHiResScreens/SupportingHiResScreens.html