Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 8146779
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 6, 20262026-06-06T14:06:58+00:00 2026-06-06T14:06:58+00:00

Odd issue, I made this prototype project which was a GLKit render with a

  • 0

Odd issue, I made this prototype project which was a GLKit render with a UIScrollview over the top to move the rendered object. Had to use CADisplayLink etc to make it work well as scrolling would stop the rendering. ALL was fine!

I have then copied the classes in to another project and fired it up, again everything appeared to work fine except that its not firing the rendering loop every x times a second. Just once (until the scrollview calls it).

What could stop the method below from being automatically called?

- (void)glkView:(GLKView *)view drawInRect:(CGRect)rect 
  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-06T14:07:00+00:00Added an answer on June 6, 2026 at 2:07 pm

    Fixed it, weirdly the controller was paused. I am not sure how and why but

    self.paused = NO; (GLKViewController) fixed it

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I am learning JQuery, and I have ran into an odd issue. I made
Just hit a very odd issue with databinding which I cannot seem to get
I have an odd issue. I have a controller action which takes a couple
I'm having this very odd issue while trying to serialize a class for logging
I have an odd issue here :http://alarmefast.com/securitasdirect2011/index.php On the top left corner, I have
I'm seeing this odd issue where &nbsp is being turned into some odd ?
Let give you the details of this rather odd issue. We have a very
An odd issue that I have been trying to address in a project -
I have a very odd issue trying to run this quite simple C program
I have having a very odd issue when utilizing this UIAlertView. When viewing a

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.