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Home/ Questions/Q 4006780
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Editorial Team
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Editorial Team
Asked: May 20, 20262026-05-20T08:33:19+00:00 2026-05-20T08:33:19+00:00

ok, I am a new learner to node.js: when I try to load google.com,and

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ok, I am a new learner to node.js:
when I try to load google.com,and exec the script in the page,like this:

var zombie=require("zombie");
browser = new zombie.Browser({ debug: true })
browser.visit("http://www.google.com",function(err,_browser,status){
    if(err){
        throw(err.message);     
    }
})

but get error:

28 Feb 16:06:40 - The onerror handler

 on target 

{ frames: [ [Circular] ],
  contentWindow: [Circular],
  window: [Circular],
…………………………

what can I do?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-20T08:33:20+00:00Added an answer on May 20, 2026 at 8:33 am

    The actual error message is hidden part way down the error output. Within the browser.visit function, add…

    console.log(err.message);
    

    …above throw(err.message);. This should give you a better indication of what’s going wrong 🙂

    EDIT: Having tested node 0.4.1 / zombie 0.9.1 on http://www.google.com, it looks like a javascript error (ILLEGAL TOKEN) is causing the problem. You can circumvent javascript errors by setting up your zombie code like so:

    browser = new zombie.Browser();
    browser.runScripts = false; // this disables executing javascript
    browser.visit("http://www.google.com/", function (err, browser) {
      if (err) { console.log('Error:' + err.message); }
      else { console.log('Page loaded successfully'); }
      // ... rest of your code here
    });
    

    Personally, I don’t find the current zombie error output very helpful, so I prefer to turn it off and display a simple console.log message when something goes wrong.

    Lastly, you can also debug errors by passing in debug: true to the browser function:

    browser = new zombie.Browser({ debug: true });
    

    This will output all calls (inc. ajax) and might help to pinpoint the source of an error.

    Good luck!

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