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Home/ Questions/Q 1097267
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Editorial Team
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Editorial Team
Asked: May 17, 20262026-05-17T00:24:25+00:00 2026-05-17T00:24:25+00:00

Ok if I have 3 objects. ObjectType *objX; ObjectType *objY; ObjectType *tempObjHolder; objX =

  • 0

Ok if I have 3 objects.

ObjectType *objX;
ObjectType *objY;
ObjectType *tempObjHolder;

objX = [[alloc ObjectType] init];
objY = [[alloc ObjectType] init];

// some code to change values in the objX and objY

tempObjHolder = objX;
objX = objY;
objY = tempObjHolder;

Am i swapping the objects ok. Or am I confused to how this works. Do i end up making them all point to one object?

What I am trying to do is make ObjX equal to what objY is then make ObjY equal to what ObjX was.

Thanks
-Code

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  1. Editorial Team
    Editorial Team
    2026-05-17T00:24:26+00:00Added an answer on May 17, 2026 at 12:24 am

    There’s a big difference between “equal to” and “pointer to the same.” Your example properly swaps them around so the objects at pointers x and y have swapped positions, but are still distinct.

    However, because you haven’t nil’d out tempObjHolder in your example, both tempObjHolder and objY both point to the same object (that which was originally assigned to objX).

    Also, as thyrgle pointed out, you’re missing the pointer in your declarations:

    ObjectType * someObj;
    
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