Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 573313
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 13, 20262026-05-13T13:42:39+00:00 2026-05-13T13:42:39+00:00

Ok, I’m trying to save some time creating some generic classes to draw objects

  • 0

Ok,

I’m trying to save some time creating some generic classes to draw objects in the 3D space.

I created a Object3D class with the properties x, y, and z.

The thumbnail3D is a “son” of Object3D using inheritance. Vertex3D is a struct with a GLfloat for every coord.

The problem is when I try to compile the method initWithPosition:( Vertex3D *)vertex, and the error is:

Request for member ‘x’ in something not structure or union.
Request for member ‘y’ in something not structure or union.
Request for member ‘z’ in something not structure or union.

But, the structure is on the import…

#import <UIKit/UIKit.h>
#import <OpenGLES/ES2/gl.h>

@interface Object3D : NSObject 
{
    GLfloat x;
    GLfloat y;
    GLfloat z;
}

@property  GLfloat x;
@property  GLfloat y;
@property  GLfloat z;

-(void) render;

@end

The render is still hardcoded

#import "Thumbnail3D.h"
#import "ConstantsAndMacros.h"
#import "OpenGLCommon.h"

@implementation Thumbnail3D

@synthesize width;
@synthesize height;

-(void)render
{
    Triangle3D  triangle[2];
    triangle[0].v1 = Vertex3DMake(0.0, 1.0, -3.0);
    triangle[0].v2 = Vertex3DMake(1.0, 0.0, -3.0);
    triangle[0].v3 = Vertex3DMake(-1.0, 0.0, -3.0);
    triangle[1].v1 = Vertex3DMake(-1.0, 0.0, -3.0);
    triangle[1].v2 = Vertex3DMake(1.0, 0.0, -3.0);
    triangle[1].v3 = Vertex3DMake(0.0, -1.0, -3.0);

    glLoadIdentity();
    glClearColor(0.7, 0.7, 0.7, 1.0);
    glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
    glEnableClientState(GL_VERTEX_ARRAY);
    glColor4f(1.0, 0.0, 0.0, 1.0);
    glVertexPointer(3, GL_FLOAT, 0, &triangle);
    glDrawArrays(GL_TRIANGLES, 0, 18);
    glDisableClientState(GL_VERTEX_ARRAY);
}

-(void)initWithPosition:(Vertex3D *)vertex
{
    x = vertex.x;
    y = vertex.y;
    z = vertex.z;
}

@end
  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-13T13:42:39+00:00Added an answer on May 13, 2026 at 1:42 pm

    When I read this part

    Vertex3D is a struct with a GLfloat for every coord.

    I think you should write

    -(void)initWithPosition:(Vertex3D *)vertex
    {
      x = vertex->x;
      y = vertex->y;
      z = vertex->z;
    }
    

    …as vertex then is a plain-old pointer to a C struct

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Ask A Question

Stats

  • Questions 309k
  • Answers 309k
  • Best Answers 0
  • User 1
  • Popular
  • Answers
  • Editorial Team

    How to approach applying for a job at a company ...

    • 7 Answers
  • Editorial Team

    What is a programmer’s life like?

    • 5 Answers
  • Editorial Team

    How to handle personal stress caused by utterly incompetent and ...

    • 5 Answers
  • Editorial Team
    Editorial Team added an answer Sam I am not sure exactly how you want to… May 13, 2026 at 9:52 pm
  • Editorial Team
    Editorial Team added an answer I don't think you'll achieve this with jQuery / JavaScript… May 13, 2026 at 9:52 pm
  • Editorial Team
    Editorial Team added an answer 320 by 480 is the common screen resolution for new… May 13, 2026 at 9:52 pm

Related Questions

I want use html5's new tag to play a wav file (currently only supported
OK, I know what you're thinking, "why write a method you do not want
Ok, I asked a question earlier about Flex and ADO.NET Data Services but didn't
Ok, I have been working with Solaris for a 10+ years, and have never
OK, I know there have already been questions about getting started with TDD ..

Trending Tags

analytics british company computer developers django employee employer english facebook french google interview javascript language life php programmer programs salary

Top Members

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.