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Home/ Questions/Q 893227
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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T14:11:11+00:00 2026-05-15T14:11:11+00:00

Ok, I’ve got the GUI in tkinter working, and I’m trying to grab and

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Ok, I’ve got the GUI in tkinter working, and I’m trying to grab and image every 5 seconds and display it in a Label named Picturelabel.

from Tkinter import *
from PIL import ImageGrab
import cStringIO, base64, time, threading

class PictureThread(threading.Thread):
    def run(self):
        print "test"
        box = (0,0,500,500) #x,x,width,height
        MyImage = ImageGrab.grab(box)

        fp = cStringIO.StringIO()
        MyImage.save(fp, 'GIF')
        MyPhotoImage = PhotoImage(data=base64.encodestring(fp.getvalue()))

        time.sleep(5)
        PictureThread().run() #If I get rid of this then it just display one image
        return MyPhotoImage

MyVeryNewImage = PictureThread().run()

Picturelabel = Label(BalanceFrame, image=MyVeryNewImage)
Picturelabel.grid(row=3, column=2, columnspan=3)
Picturelabel.image = MyVeryNewImage

window.mainloop()

Firstly how can I clean up this code, as starting a thread inside another thread can’t be good practice.

Also when I run this it prints “test” in the console, but it does not bring up the GUI.
If I comment out the commented text (PictureThread().run() where I’m creating yet another thread inside it.) then it displays the first image, but not any more.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-15T14:11:12+00:00Added an answer on May 15, 2026 at 2:11 pm

    You should call start() instead of run(). From the Documentation:

    Once a thread object is created, its
    activity must be started by calling
    the thread’s start() method. This
    invokes the run() method in a separate
    thread of control.

    I see you’re invoking a new thread inside your run() method. This will cause you to spawn infinite threads!

    EDIT: I’m not sure if this works:

    from Tkinter import *
    from PIL import ImageGrab
    import cStringIO, base64, time, threading
    
    
    Picturelabel = Label(BalanceFrame)
    Picturelabel.grid(row=3, column=2, columnspan=3)
    
    class PictureThread(threading.Thread):
    
        def run(self):
            print "test"
            box = (0,0,500,500) #x,x,width,height
            fp = cStringIO.StringIO()
        while(1):
                MyImage = ImageGrab.grab(box)
                MyImage.save(fp, 'GIF')
                self.image = PhotoImage(data=base64.encodestring(fp.getvalue()))
                Picturelabel.image = self.image
                fp.reset() # reset the fp position to the start
                fp.truncate() # and truncate the file so we don't get garbage 
                time.sleep(5)
    
    PictureThread().start()
    window.mainloop()
    
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