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Home/ Questions/Q 9271887
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Editorial Team
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Editorial Team
Asked: June 18, 20262026-06-18T15:44:24+00:00 2026-06-18T15:44:24+00:00

Ok so I’m attempting to create a high score system and am using an

  • 0

Ok so I’m attempting to create a high score system and am using an array of a class within an object, however the error in the title appears which tells me that for some reason my objects are full of null variables, here are my classes:

class HighScores
{
    public HighScore[] MyScores = new HighScore[5];

    protected bool failedRead = false;

    private void SortHighScores(string NewName, int NewScore)
    {
        HighScore[] TmpScores = new HighScore[6];

        for (int i = 0; i < 5; i++)
        {
            TmpScores[i].Name = MyScores[i].Name; // Error Occurs here for `MyScores[i].Name` however in output box both MyScores and TmpScores show null
            TmpScores[i].Score = MyScores[i].Score;
        }
        TmpScores[5].Name = NewName;
        TmpScores[5].Score = NewScore;

        Array.Sort(TmpScores, delegate(HighScore x, HighScore y) { return x.Score.CompareTo(y.Score); });
        Array.Reverse(TmpScores);

        MyScores = new HighScore[5];
        for (int i = 0; i < 5; i++)
        {
            MyScores[i].Name = TmpScores[i].Name;
            MyScores[i].Score = TmpScores[i].Score;
        }
    }
}

class HighScore
{
    public string Name = "hello world";
    public int Score = 0;
}

And here is where I initialise an object of HighScores:

HighScores GameScores;
protected override void Initialize()
{
    base.Initialize();
    GameScores = new Highscores();
}

Surely the objects shouldn’t be null if I made them as new?

[EDIT]

OK so I’ve made a new function within the class HighScores to initialise the MyScores objects as new HighScore objects:

public void InitScores()
{
    for (int i = 0; i < 5; i++)
    {
        MyScores[i] = new HighScore();
    }
}

Which is called within protected override void Initialize() (I’m sure you’re all familiar with it, it’s standard in XNA). I also have added the same code in the class function: GameScores.SortHighScores to initialise TmpScores.

Still the same error, still the same place where it occurs, any ideas?

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  1. Editorial Team
    Editorial Team
    2026-06-18T15:44:26+00:00Added an answer on June 18, 2026 at 3:44 pm

    It looks like you need to create the instances of HighScore for your MyScores array. You only create the array in the code above.

    So somewhere in the code you need code similar to

    MyScores[i] = new HighScore();
    
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