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Home/ Questions/Q 8784875
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Editorial Team
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Editorial Team
Asked: June 13, 20262026-06-13T21:12:46+00:00 2026-06-13T21:12:46+00:00

Ok this is weird. I have never come across something like this before: I

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Ok this is weird. I have never come across something like this before:

I am loading my UIViewController called LoadVC like this:

self.window.rootViewController = [[LoadVC alloc] init];

The first time I do this, the UIImageView in question is perfect, just like I set it in IB:

<UIImageView: 0x1ed689c0; frame = (0 -20; 320 480); clipsToBounds = YES; opaque = NO; autoresize = W+RM+H; layer = <CALayer: 0x1ed68a20>>

The negative y offset is intended. The second time I load this view controller, the image view goes crazy:

 <UIImageView: 0x1eda3160; frame = (0 -20; 320 436); clipsToBounds = YES; opaque = NO; autoresize = W+RM+H; layer = <CALayer: 0x1eda28d0>>

wutup with dat?

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  1. Editorial Team
    Editorial Team
    2026-06-13T21:12:48+00:00Added an answer on June 13, 2026 at 9:12 pm

    The frame of a view is not static, and can change to fit into the environment depending on its resizing mask. The first time you loaded it, it was probably onto a clear screen. The second time it looks like you had something like a navigation bar taking up space, so it was squished vertically. Unless you mean you loaded it twice from the same spot with the same conditions and it you got a different frame each times.

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