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Home/ Questions/Q 7751481
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Editorial Team
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Editorial Team
Asked: June 1, 20262026-06-01T11:33:33+00:00 2026-06-01T11:33:33+00:00

Okay here is what I’m trying to do: I have a model object that

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Okay here is what I’m trying to do:

I have a model object that is populated by some network data, I want to be able to create it like this:

// createWithID will fire off a request to a server 
MyObject *newObject = [MyObject createWithID:123];
if(newObject){
   //do something!

}

The problem I’m having is the network call within the createWithID method is asynchronous, so the method will always return before the call is complete.

First, is this an okay way to do this? I like the idea of encapsulating the network call in the method. Second, can it be done without blocking the main thread?

Thanks!

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  1. Editorial Team
    Editorial Team
    2026-06-01T11:33:34+00:00Added an answer on June 1, 2026 at 11:33 am

    To expand on @danh’s answer a bit, I’d say that you shouldn’t have a pointer to the object until after it’s all done. For example:

    [MyObject makeObjectWithID:123 completion:^(MyObject *object, NSError *error) {
      if (object == nil) {
        NSLog(@"error creating object: %@", error);
      } else {
        NSLog(@"created object: %@", object);
      }
    }];
    

    And then the creation method would be something like this:

    + (void)makeObjectWithID:(NSInteger)objectID completion:(void(^)(MyObject*,NSError*))handler {
      handler = Block_copy(handler);
      dispatch_async(dispatch_get_global_queue(0,0), ^{
        MyObject *object = [[MyObject alloc] initWithID:objectID];
    
        NSError *error = nil;
        BOOL succeeded = [object doTheExpensiveAndBlockingSetupThingWithError:&error];
    
        if (succeeded == NO) {
          [object release], object = nil;
        }
    
        dispatch_async(dispatch_get_main_queue(), ^{
          handler([object autorelease], error);
        });
      });
      Block_release(handler);
    }
    

    In principle, I find that the safer you make the API, the less likely you’ll be to screw something up. This way is safe because you never have a pointer to a partially constructed MyObject. There’s no way you could get one and have it not be fully ready to use. Granted there’s no cancellation mechanism, but you could still extend this to allow for that.

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