Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 6700523
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 26, 20262026-05-26T06:49:29+00:00 2026-05-26T06:49:29+00:00

On CCLabelBMFont , I get a EXC_BAD_ACCESS on its dealloc method. Specifically, line [configuration_

  • 0

On CCLabelBMFont, I get a EXC_BAD_ACCESS on its dealloc method. Specifically, line [configuration_ release];

I do not understand that at all. What could possibly cause that? My CCLabelBMFont was created alright, displayed alright, and when it is dealloced (when the scene is replaced), bang, the error comes.

Ideas?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-26T06:49:30+00:00Added an answer on May 26, 2026 at 6:49 am

    Set NSZombieEnabled, MallocStackLogging, and guard malloc in the debugger. Then, when your App crashes, type this in the gdb console:

    (gdb) info malloc-history 0x543216
    

    Replace 0x543216 with the address of the object that caused the crash, and you will get a much more useful stack trace and it should help you pinpoint the exact line in your code that is causing the problem.

    See this article for more detailed instructions.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I'm trying to get a 32 point font, based on a font atlas (created
so I have this: CCLabelBMFont *timeLabel = [[CCLabelBMFont alloc] initWithString:@abc fntFile:@clean_3.fnt]; in a CCScene
I use Hiero, java version, because I want to create fonts for CCLabelBMFont. However,
I'm developing something for iOS with cocos2d. Now I have this CCLabelBMFont instance variable
After creating a label and adding to a layer, I need to find out
I'm creating a new class to represent labels in the scene and I'm trying
I have a CCMenuitemLabel CCMenuItemLabel *startGame = [CCMenuItemLabel itemWithLabel:str target:self selector:@selector(startGamefn)]; and I was
so i am trying to update the score in my game, and the code
I need to use uitextfield and uitextview as sprites in my xcode app. How

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.