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Editorial Team
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Editorial Team
Asked: May 27, 20262026-05-27T18:51:56+00:00 2026-05-27T18:51:56+00:00

On my mainwindow I have two Qpushbuttons: add object button and undo button. When

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On my mainwindow I have two Qpushbuttons: add object button and undo button.

When I click the add object button, it renders an OpenGL model, and I want it to render another model when I click the add button again. The Undo button should undo the last add-action.

How can I achieve this?

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  1. Editorial Team
    Editorial Team
    2026-05-27T18:51:57+00:00Added an answer on May 27, 2026 at 6:51 pm

    OpenGL model, and I want it to render another model when I click the add button again.

    You’re confusing OpenGL with a scene graph. OpenGL does not maintain a scene of objects or geometry. I just draw’s things. If you change something, you’ve to redraw the whole thing from the scene data you maintain.

    Undo/Redo become operations on your scene data. And after the operations on the scene you can use OpenGL do draw the scene.

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