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Home/ Questions/Q 7792249
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Editorial Team
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Editorial Team
Asked: June 1, 20262026-06-01T22:07:44+00:00 2026-06-01T22:07:44+00:00

One normal procedure to implement debugging is the use of #ifdef DEBUG …debugging tests…

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One normal procedure to implement debugging is the use of

#ifdef DEBUG

...debugging tests...

#endif

Sometimes, a typical “checking” algorithm is needed in some parts of the code, and so one would normally like to wrap it on a function, such that the code is only called when DEBUG flag is defined. Let that function be called myDebug();

I see two natural approaches for this: either ifdef is added on each time myDebug() is called, like this:

#ifdef DEBUG

myDebug();

#endif

Or myDebug is defined as:

void myDebug()
{
#ifdef DEBUG

...code...

#endif
}

Basically, the first avoids the function calling, while the second avoid putting the code with a lot of #ifdef/#endif.

Is there any “standard” convention to choose one of the two, or another way that I don’t know? Is is worth to choose the second from the “styling” point of view?

Thanks

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  1. Editorial Team
    Editorial Team
    2026-06-01T22:07:46+00:00Added an answer on June 1, 2026 at 10:07 pm

    I’d go with number 3:

    #ifdef DEBUG
    #define myDebug(x) myDebug(x)
    #else
    #define myDebug(x) {}
    #endif
    

    This way, there’s no pesky #ifdefs everywhere in the code, and for a non-debug build no code will be generated.

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