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Home/ Questions/Q 7734815
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Editorial Team
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Editorial Team
Asked: June 1, 20262026-06-01T07:20:41+00:00 2026-06-01T07:20:41+00:00

OO Design question. I want to inherit singleton functionality into different hierarchies of classes.

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OO Design question.

I want to inherit singleton functionality into different hierarchies of classes. That means they need to have their own instance of singleton per hierarchy.

Here is a brief example of what i am trying to do:

class CharacterBob : public CCSprite, public BatchNodeSingleton {
 ... 
}

class CharacterJim : public CCSprite, public BatchNodeSingleton {
 ...
}


class BatchNodeSingleton {
public:
    BatchNodeSingleton(void);
    ~BatchNodeSingleton(void);

    CCSpriteBatchNode* GetSingletonBatchNode();
    static void DestroySingleton();
    static void initBatchNodeSingleton(const char* asset);

protected:
    static CCSpriteBatchNode* m_singletonBatchNode;
    static bool singletonIsInitialized;
    static const char* assetName;
};

This code will cause Jim and Bob to share BatchNodeSingleton’s protected members. I need them to have their own set each. What would be a good solution? Collection of pointers that can be looked up by assetName as key?

Would really appreciate your thoughts.

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  1. Editorial Team
    Editorial Team
    2026-06-01T07:20:43+00:00Added an answer on June 1, 2026 at 7:20 am

    CRTP is a popular pattern:

    template <typename T> struct Singleton
    {
        static T & get()
        {
            static T instance;
            return instance;
        }
        Singleton(Singleton const &) = delete;
        Singleton & operator=(Singleton const &) = delete;
    protected:
        Singleton() { }
    };
    
    class Foo : public Singleton<Foo>
    {
        Foo();
        friend class Singleton<Foo>;
    public:
        /* ... */
    };
    

    Usage:

    Foo::get().do_stuff();
    
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