…or are they the same thing? I notice that each has its own Wikipedia entry: Polymorphism, Multiple Dispatch, but I’m having trouble seeing how the concepts differ.
Edit: And how does Overloading fit into all this?
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Polymorphism is the facility that allows a language/program to make decisions during runtime on which method to invoke based on the types of the parameters sent to that method.
The number of parameters used by the language/runtime determines the ‘type’ of polymorphism supported by a language.
Single dispatch is a type of polymorphism where only one parameter is used (the receiver of the message –
this, orself) to determine the call.Multiple dispatch is a type of polymorphism where in multiple parameters are used in determining which method to call. In this case, the reciever as well as the types of the method parameters are used to tell which method to invoke.
So you can say that polymorphism is the general term and multiple and single dispatch are specific types of polymorphism.
Addendum: Overloading happens during compile time. It uses the type information available during compilation to determine which type of method to call. Single/multiple dispatch happens during runtime.
Sample code: