Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 179765
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 11, 20262026-05-11T14:27:55+00:00 2026-05-11T14:27:55+00:00

Pointer to members are not used very much but they are really powerful, how

  • 0

Pointer to members are not used very much but they are really powerful, how have you used them and what’s the coolest things you’ve done?

Edit: This is not so much to list things that are possible, for example listing boost::bind and boost::function aren’t good. Instead maybe a cool usage with them? I know they’re very cool in themselves but that’s not what this is about.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. 2026-05-11T14:27:55+00:00Added an answer on May 11, 2026 at 2:27 pm

    I once was needed to operate with criteria data as pure structure to be able to store the list of all criteria in the queue. And I had to bind the structure with the GUI and other filter elements, etc. So I came up with the solution where pointers to members are used as well as pointers to member functions.

    Let’s say you have an

    struct Criteria {     typedef std::string Criteria::* DataRefType;     std::string firstname;     std::string lastname;     std::string website; }; 

    Than you can wrap criteria field and bind with the string representation of the field with

    class Field { public:     Field( const std::string& name,            Criteria::DataRefType ref ):         name_( name ),         ref_( ref )     {}     std::string getData( const Criteria& criteria )     {         return criteria.*ref_;     }     std::string name_; private:     Criteria::DataRefType ref_; }; 

    Then you can register all the fields to use whenever you want: GUI, serialization, comparison by field names, etc.

    class Fields { public:     Fields()     {         fields_.push_back( Field( 'First Name', &Criteria::firstname ) );         fields_.push_back( Field( 'Last Name', &Criteria::lastname ) );         fields_.push_back( Field( 'Website', &Criteria::website ) );     }     template < typename TFunction >     void forEach( TFunction function )     {         std::for_each( fields_.begin(), fields_.end(),                        function );     } private:     std::vector< Field > fields_; }; 

    By calling for instance fields.forEach( serialization ); or

    GuiWindow( Criteria& criteria ):     criteria_( criteria ) {     fields_.forEach( std::bind1st(                           std::mem_fun( &GuiWindow::bindWithGui ),                          this ) ); } void bindWithGui( Field field ) {     std::cout << 'name ' << field.name_               << ' value ' << field.getData( criteria_ ) << std::endl; }; 
    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I have a class with about 50 members. 1 of them is a pointer.
Ok, this is really difficult to confess, but I do have a strong temptation
I think this is a very trivial question but I am not able to
I have problem with not members of a class functions. I want to use
In reference to May pointer to members circumvent the access level of a member?
I have a member pointer with this type: const TopState<TestHSM>* state_; state_ is of
I've been researching how to successfully convert C++ pointer-to-member to C# but I haven't
I have a std::atomic which contains a pointer to a member function. Everything compiles
Here is well described how to call member function by pointer: http://www.newty.de/fpt/functor.html But the
suppose I have a class with many explicit (statically allocated) members and few pointers

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.