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Hadoop and 3d Rendering of images
It is possible to use Apache Hadoop (MapReduce) for rendering 3D images?
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There’s no reason Hadoop couldn’t be used.
If you are to use both the “map” and “reduce” phases of Hadoop, that implies splitting each frame across Hadoop nodes.
There’s little to be gained from using Hadoop if you were to just use each node to render separate frames, although the abstract of the paper mentioned in the comments above suggests that HDFS works well for access to scene data and rendered frames.
I’ve written a stochastic ray tracer in Java which is currently multithreaded. In this code I collect very large numbers of samples for each pixel, so in Hadoop the collection of those samples to produce the eventual pixel output would correspond well to Hadoop’s “reduce” phase.