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Home/ Questions/Q 848603
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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T06:58:09+00:00 2026-05-15T06:58:09+00:00

Possible Duplicate: How do I assign by “reference” to a class field in c#?

  • 0

Possible Duplicate:
How do I assign by “reference” to a class field in c#?

Hello everyone – tell me how to make this work? Basically, I need an integer reference type (int* would work in C++)

class Bar
{
   private ref int m_ref;     // This doesn't exist

   public A(ref int val)
   {
      m_ref = val;
   }

   public void AddOne()
   {
      m_ref++;
   }
}

class Program
{
   static void main()
   {
      int foo = 7;
      Bar b = new Bar(ref foo);
      b.AddOne();
      Console.WriteLine(foo);    // This should print '8'
   }
 }

Do I have to use boxing?

Edit:
Perhaps I should have been more specific. I’m writing a BitAccessor class, that simply allows access to individual bits. Here’s my desired usage:

class MyGlorifiedInt
{
   private int m_val;
   ...
   public BitAccessor Bits {
      return new BitAccessor(m_val);
   }
}

Usage:

MyGlorifiedInt val = new MyGlorifiedInt(7);
val.Bits[0] = false;     // Bits gets a new BitAccessor
Console.WriteLine(val);  // outputs 6

For BitAccessor to be able to modify m_val, it needs a reference to it. But I want to use this BitAccessor many places, with just a reference to the desired integer.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-15T06:58:10+00:00Added an answer on May 15, 2026 at 6:58 am

    You can’t store a reference to an integer like that directly, but you can store a reference to the GlorifiedInt object containing it. In your case, what I’d probably do is make the BitAccessor class nested inside GlorifiedInt (so that it gets access to private fields), and then pass it a reference to this when it’s created, which it can then use to access the m_val field. Here’s an example which does what you’re looking for:

    class Program
    {
        static void Main(string[] args)
        {
            var g = new GlorifiedInt(7);
            g.Bits[0] = false;
            Console.WriteLine(g.Value); // prints "6"
        }
    }
    
    class GlorifiedInt
    {
        private int m_val;
    
        public GlorifiedInt(int value)
        {
            m_val = value;
        }
    
        public int Value
        {
            get { return m_val; }
        }
    
        public BitAccessor Bits
        {
            get { return new BitAccessor(this); }
        }
    
        public class BitAccessor
        {
            private GlorifiedInt gi;
    
            public BitAccessor(GlorifiedInt glorified)
            {
                gi = glorified;
            }
    
            public bool this[int index]
            {
                get 
                {
                    if (index < 0 || index > 31)
                        throw new IndexOutOfRangeException("BitAcessor");
                    return (1 & (gi.m_val >> index)) == 1; 
                }
                set 
                {
                    if (index < 0 || index > 31)
                        throw new IndexOutOfRangeException("BitAcessor");
                    if (value)
                        gi.m_val |= 1 << index;
                    else
                        gi.m_val &= ~(1 << index);
                }
        }
        }
    }
    
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