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Home/ Questions/Q 7181685
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Editorial Team
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Editorial Team
Asked: May 28, 20262026-05-28T17:36:34+00:00 2026-05-28T17:36:34+00:00

Possible Duplicate: How do I check for nulls in an ‘==’ operator overload without

  • 0

Possible Duplicate:
How do I check for nulls in an ‘==’ operator overload without infinite recursion?

I have an object that looks like this:

public class Tags
{
   int mask;

   public static bool operator !=(Tags x, Tags y)
   {
      return !(x == y);
   }

   public static bool operator ==(Tags x, Tags y)
   {
      return x.mask == y.mask;
   }
}

This works fine for comparing instances to each other, but I also want to be able to handle an expression such as:

if(tags1 == null)

Doing this causes an exception on the following line:

return x.mask == y.mask;

Since y is null.

I’ve tried changing this function to:

public static bool operator ==(Tags x, Tags y)
{
   if (x == null && y == null) return true;
   if (x == null || y == null) return false;

   return x.mask == y.mask;
}

However, this creates a stack overflow since the implementation uses its own overridden comparison operator.

What’s the trick to getting the == operator to handle comparisons to null? Thanks!

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  1. Editorial Team
    Editorial Team
    2026-05-28T17:36:35+00:00Added an answer on May 28, 2026 at 5:36 pm

    According to guideline:

    public static bool operator ==(Tags a, Tags b)
    {
        // If both are null, or both are same instance, return true.
        if (System.Object.ReferenceEquals(a, b))
        {
            return true;
        }
    
        // If one is null, but not both, return false.
        if (((object)a == null) || ((object)b == null))
        {
            return false;
        }
    
        // Return true if the fields match:
        return a.mask == b.mask;
    }
    
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