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How to resize a Canvas in WPF?
I need to make resizable canvas in WPF, just like in windows paint. There isn’t any resize property. Do i need some extra controls to make it? I also would like to connect then to some scrollbars, so if canvas would be too big, scrollbars will be enable to scroll the canvas.
Your canvas is just a container that will allow you to define default controls, etc. within that vehicle. The canvas, then, must sit within a higher containment which is usually just a user control. The user control provides the resize properties.
What I would highly suggest is you watch these videos to learn more about WPF before you get much farther into whatever it is you are building.