Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 5965573
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 22, 20262026-05-22T19:39:03+00:00 2026-05-22T19:39:03+00:00

Possible Duplicate: Is it true that one should not use NSLog() on production code?

  • 0

Possible Duplicate:
Is it true that one should not use NSLog() on production code?

While a developer develops an app he/she is most likely using NSlogs these logs can be huge or small.. but will this make a big presentation difference for the app if you publish it in the appstore while you still have the NSLog("something%i",[stuff]); in your code.?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-22T19:39:04+00:00Added an answer on May 22, 2026 at 7:39 pm

    In any case, you can add to your .PCH this line:

    #define DEBUG YES
    

    and call NSLog in this way:

    if(DEBUG) NSLog(@"debug mode");
    

    Remember to set #define DEBUG NO when publish your app!

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

Possible Duplicate: Why not use tables for layout in HTML? Under what conditions should
Possible Duplicate: iPhone apps for company-internal use - possible? As a developer, I can
Possible Duplicate: When should I use a javascript framework library? All, I'm fairly new
Possible Duplicate: How should I do floating point comparison? Is it not recommended to
Possible Duplicate: How can I make a while True break if certain key is
Possible Duplicate: How to distinguish between a variable that is not declared and a
Possible Duplicate: Why does “abcd”.StartsWith(“”) return true? Whilst debugging through some code I found
Possible Duplicate: True random number generator I have worked with random functions in python,ruby,
Possible Duplicate: NAnt or MSBuild, which one to choose and when? What is the
Possible Duplicate: How do you send email from a Java app using Gmail? How

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.