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Home/ Questions/Q 8150383
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Editorial Team
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Editorial Team
Asked: June 6, 20262026-06-06T15:02:59+00:00 2026-06-06T15:02:59+00:00

Possible Duplicate: The best overloaded method match for 'XDevkit.IXboxDebugTarget.GetMemory(uint, uint, byte[], out uint)' has

  • 0

Possible Duplicate:
The best overloaded method match for 'XDevkit.IXboxDebugTarget.GetMemory(uint, uint, byte[], out uint)' has some invalid arguments

Not sure why this is being voted down, I just need help. I have been struggling with this for hours and I am about done, please if you don’t like the post just move on don’t vote this down so no one can see it!

Ok I have googled and read through answers and questions like this forever, but have not found an explanation that I can understand for either of these problems I am having, I hope someone on here can help!

Error1: The best overloaded method match for ‘XDevkit.IXboxDebugTarget.GetMemory(uint, uint, byte[], out uint)’ has some invalid arguments

The Base Code:

XDevkit.IXboxDebugTarget.GetMemory(uint, uint, byte[], out uint)

What I have NEW:

        uint num1;
        uint num2;
        uint num4;


        num1 = Convert.ToUInt32(textBox2.Text);
        num2 = Convert.ToUInt32(textBox3.Text);
        num4 = Convert.ToUInt32(textBox5.Text);
        byte[] num3;
        num3 = BitConverter.GetBytes(Convert.ToInt32(textBox3.Text));


        IXboxManager xbm = new XboxManager();
        IXboxConsole xbc = xbm.OpenConsole("textBox1.Text"); //Or Console Name in "" 
        IXboxDebugTarget xdt = xbc.DebugTarget;
        xdt.ConnectAsDebugger("XeDevMemPatcher", XboxDebugConnectFlags.Force); // this isn't always needed 
        IXboxDebugTarget.GetMemory(num1, num2, num3[], out num4);

    }

EDIT Current Errors With This Code

1) The name ‘Encoding’ does not exist in the current context

2) The best overloaded method match for ‘XDevkit.IXboxDebugTarget.GetMemory(uint, uint, byte[], out uint)’ has some invalid 2222arguments

3) Argument 3: cannot convert from ‘byte’ to ‘byte[]’

Ok, so this is apparently exceptionally confusing as nothing I do alone or based on answers works, so I am just going to post the entire source on here for you guys to view and hopefully that will help:
Sorry I cannot post a picture of the GUI because I do not have enough REP, but hopefully this should be fine:

using System;
using System.Windows.Forms;

namespace XDevkit
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}

    private void button1_Click(object sender, EventArgs e)
    {
        IXboxManager xbm = new XboxManager();
        //IXboxConsole xbc = xbm.OpenConsole(xbm.DefaultConsole); // dev 
        IXboxConsole xbc = xbm.OpenConsole("textBox1.Text");
        IXboxDebugTarget xdt = xbc.DebugTarget;
        xdt.ConnectAsDebugger("XeDevMemPatcher", XboxDebugConnectFlags.Force);

    }

    private void button2_Click(object sender, EventArgs e)
    {
    uint num1 = Convert.ToUInt32(textBox2.Text);
    uint num2 = Convert.ToUInt32(textBox3.Text);
    byte[] num3 = Encoding.ASCII.GetBytes(textBox4.Text);
    uint num4 = Convert.ToUInt32(textBox5.Text);
    int num5 = Convert.ToInt32(textBox4.Text);

// ...

    if (num3.Length > 1) 
    {    
        IXboxManager xbm = new XboxManager();
        IXboxConsole xbc = xbm.OpenConsole("textBox1.Text");
        IXboxDebugTarget xdt = xbc.DebugTarget;
        xdt.ConnectAsDebugger("XeDevMemPatcher", XboxDebugConnectFlags.Force);
        IXboxDebugTarget.GetMemory(num1, num2, num3[1], out num4);
}

    private void button3_Click(object sender, EventArgs e)
    {
        string a;
        a = "textBox6.Text";

        IXboxManager xbm = new XboxManager();
        IXboxConsole xbc = xbm.OpenConsole(textBox1.Text);
        IXboxConsole.ScreenShot(a)

    }
}

}

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-06T15:03:01+00:00Added an answer on June 6, 2026 at 3:03 pm

    Error 1: num3 is of type byte, which doesn’t have an indexer.

    The example might work if you modified the code to the following:

        uint num1 = Convert.ToUInt32(textBox2.Text);
        uint num2 = Convert.ToUInt32(textBox3.Text);
        byte[] num3 = Encoding.ASCII.GetBytes(textBox4.Text);
        uint num4 = Convert.ToUInt32(textBox5.Text);
        int num5 = Convert.ToInt32(textBox4.Text);
    
        // ...
    
        if (num3.Length > 1) {    
            IXboxManager xbm = new XboxManager();
            IXboxConsole xbc = xbm.OpenConsole("textBox1.Text");
            IXboxDebugTarget xdt = xbc.DebugTarget;
            xdt.ConnectAsDebugger("XeDevMemPatcher", XboxDebugConnectFlags.Force);
            IXboxDebugTarget.GetMemory(num1, num2, num3[1], out num4);
        }
    

    Error 2: IXboxConsole.ScreenShot is an instance method and not a class (aka static) method. You have to create an instance before you can call instance methods:

    IXboxManager xbm = new XboxManager();
    IXboxConsole xbc = xbm.OpenConsole(textBox1.Text);
    xbc.ScreenShot("screenshot");
    
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