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Home/ Questions/Q 7431843
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Editorial Team
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Editorial Team
Asked: May 29, 20262026-05-29T09:21:32+00:00 2026-05-29T09:21:32+00:00

Possible Duplicate: What are the differences between pointer variable and reference variable in C++?

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Possible Duplicate:
What are the differences between pointer variable and reference variable in C++?
How to pass objects to functions in C++?

I am learning about reference parameters and got the following question:

What is the difference between this:

void B(int* worthRef) {
    *worthRef += 1;
}

int main() {
    int netWorth = 55;
    B(&netWorth);
    return 0;
}

And this:

void B(int &worthRef) {
    worthRef += 1;
}

int main() {
    int netWorth = 55;
    B(netWorth);
    return 0;
}
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  1. Editorial Team
    Editorial Team
    2026-05-29T09:21:34+00:00Added an answer on May 29, 2026 at 9:21 am

    The first one (int *) passes a pointer-to-integer by value; the second (int &) passes an integer by reference. Both methods can be used to implement abstract “reference semantics”, but in C++ you should use actual references when possible.

    When you use pointers to implement reference semantics, you pass by value a pointer to the object that you want to refer to, and you dereference the pointer to obtain the actual object reference. In C, where you have no references in the language, that’s the only way to implement reference semantics, but in C++ you have actual reference types in the language for this purpose.

    Note that passing a pointer can be used a little differently from a reference, since you can pass a null pointer to convey additional semantics, and you can also modify the pointer variable (e.g. for using the local copy of the pointer in the callee scope to traverse an array).

    But in a nutshell: Use references. Don’t use naked pointers in C++. (To implement reference semantics, you use references, and to implement whatever else naked pointers can be (ab)used for, use the appropriate higher-level idiom.) The fundamental problem with naked pointers is that they convey no ownership semantics, and C++ has many far better tools to write maintainable, local and self-documenting code.

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