Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 8647245
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 12, 20262026-06-12T13:01:01+00:00 2026-06-12T13:01:01+00:00

Possible Duplicate: What happens if I assign a negative value to an unsigned variable?

  • 0

Possible Duplicate:
What happens if I assign a negative value to an unsigned variable?

I’m new at C++ and I want to know how to use unsigned types. For the unsigned int type, I know that it can take the values from 0 to 4294967296. but when I want to initialize an unsigned int type as follows:

unsigned int x = -10;
cout << x;

The output seems like 4294967286
The got this output = max value - 10. So I want to learn what is happening in the memory? What kind of processes are being done while this calculation is continuing? Thanks for your answers.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-12T13:01:02+00:00Added an answer on June 12, 2026 at 1:01 pm

    You’re encountering wrap around behavior.

    Unsigned types are cyclic (signed types, on the other hand, may or may not be cyclic, but it’s undefined behavior that you shouldn’t rely on). That is to say, one less than the minimum possible value is the maximum possible value. You can demonstrate this yourself with the following snippet:

    int main()
    {
        unsigned int x = 5;
        for (int i = 0; i < 10; ++i) cout << x-- << endl;
        return 0;
    }
    

    You’ll notice that after reaching zero, the value of x jumps to 2^32-1, the maximum representable value. Subtracting further acts as expected.

    When you subtract 1 from unsigned 0, the bit pattern changes in the following way:

    0000 0000 0000 0000 0000 0000 0000 0000 // before (0)
    1111 1111 1111 1111 1111 1111 1111 1111 // after  (2^32 - 1)
    

    With unsigned numbers, negative numbers are treated like positive numbers subtracted from zero. So (unsigned int) -10 will equal ((unsigned int) 0) - ((unsigned int) 10).

    I like to think about it as an unsigned int being the lowest 32 bits of a higher-precision arbitrary value. Like this:

    v imaginary high order bit
    1 0000 0000 0000 0000 0000 0000 0000 0000 // before (2^32)
    0 1111 1111 1111 1111 1111 1111 1111 1111 // after  (2^32 - 1)
    

    The behavior of the unsigned int in these overflow cases is exactly the same as the behavior of the low 8 bits of an unsigned int when you subtract 1 from 256. It makes more sense to look at an unsigned char (1 byte) like this, because the values 0 and 256 are equal if casted to unsigned char, since the limited precision discards the extra bits.

    0 0000 0000 0000 0000 0000 0001 0000 0000 // before (256)
    0 0000 0000 0000 0000 0000 0000 1111 1111 // before (255)
    

    As others have pointed out, this is called modulo arithmetic. Using higher precision values to help visualize the transitions made when wrapping around works because you mask off high order bits. It doesn’t matter what it was, so it can be anything, it just gets discarded. Integers are values over modulus 2^32, so any multiples of 2^32 equal zero in the space of an integer. That’s why I can get away with pretending there’s an extra bit on the end.

    Modulus operations have their own dedicated operator in case you need to compute them for numbers other than 2^32 in your programs, as used in this statement:

    int forty_mod_twelve = 40 % 12;
    // value is 4: 4 + n * 12 == 40 for some whole number n
    

    Modulus operations on powers of two (like 2^32) simplify directly to masking off high order bits, and if you take a 64 bit integer and compute it modulo 2^32, the value will be exactly the same as if you had converted it to an unsigned int.

    01011010 01011100 10000001 00001101 11111111 11111111 11111111 11111111 // before
    00000000 00000000 00000000 00000000 11111111 11111111 11111111 11111111 // after
    

    Programmers like to use this property to speed up programs, because it’s easy to chop off some number of bits, but performing a modulus operation is much harder (it’s about as hard as doing a division).

    Does that make sense?

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

Possible Duplicate: Why is it bad to use a iteration variable in a lambda
Possible Duplicate: How to use jQuery to add a new row to a table,
Possible Duplicate: PHP: Notice: Undefined variable and Notice: Undefined index I am new to
Possible Duplicate: What happens to a declared, uninitialized variable in C? Does it have
Possible Duplicate: How can I convert a list<> to a multi-dimensional array? I want
Possible Duplicate: How to do the vector of sets in C++? I want to
Possible Duplicate: check whether internet connection is available with C# I just want to
Possible Duplicate: Python : how to append new elements in a list of list?
Possible Duplicate: Convention question: When do you use a Getter/Setter function rather than using
Possible Duplicate: How to compare strings? ( == returns wrong value) I have the

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.