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Home/ Questions/Q 8653373
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Editorial Team
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Editorial Team
Asked: June 12, 20262026-06-12T14:31:34+00:00 2026-06-12T14:31:34+00:00

previously to me upgrading to iOS 6, I had gamecenter working as it should.

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previously to me upgrading to iOS 6, I had gamecenter working as it should. Now I cannot seem to pass achievements to the gamecenter. The achievement happens, notifies the user with an alert but says “not achieved” in the game center. I have made a sandbox account and the app has not yet been reviewed.

This is how I was previously sending an achievement to game center:

 [gameCenterManager submitAchievement:@"shareFacebook" percentComplete:100];

Is this not right anymore? I previously implemented this from the tutorial by mobile.tutsplus.com

Thanks in advance

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  1. Editorial Team
    Editorial Team
    2026-06-12T14:31:35+00:00Added an answer on June 12, 2026 at 2:31 pm

    This is how I’m doing it and seems to work well enough in iOS 6:

    - (void) reportAchievementIdentifier: (NSString*) identifier percentComplete: (float) percent
    {
        GKAchievement *achievement = [[GKAchievement alloc] initWithIdentifier: identifier];
        if (achievement)
        {
            achievement.percentComplete = percent;
            [achievement reportAchievementWithCompletionHandler:^(NSError *error)
             {
                 if (error != nil)
                 {
                     NSLog(@"Error in reporting achievements: %@", error);
                 }
             }];
        }
    }
    

    Hope this helps!

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