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Home/ Questions/Q 7565239
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Editorial Team
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Editorial Team
Asked: May 30, 20262026-05-30T14:06:13+00:00 2026-05-30T14:06:13+00:00

private Texture druidTexture; private SpriteBatch batch; Sprite sprite; @Override public void create() { druidTexture

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private Texture  druidTexture;
private SpriteBatch batch;    
Sprite sprite;
@Override
public void create() {
druidTexture = new Texture(Gdx.files.internal("star-large.gif"));    
sprite = new Sprite(druidTexture);
batch = new SpriteBatch(); 
}
@Override
public void dispose() {

}

@Override
public void pause() {

}

@Override
public void render() {
    batch.begin();
    sprite.rotate(45);
    float x=sprite.getX();
    float y=sprite.getY(); 
    float newx=x+1;
    System.out.println(newx);
    float newy=y+1;
    sprite.setX(newx);
    sprite.draw(batch);
    batch.end();
}

@Override
public void resize(int arg0, int arg1) {

}

@Override
public void resume() {

}

}

i am getting output for the above code as this
enter image description here

but i need to remove the star at back,for each star,how can i do that??

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-30T14:06:14+00:00Added an answer on May 30, 2026 at 2:06 pm

    You need to clear the screen before each frame as described here:

        public void render () {
                Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT); // This cryptic line clears the screen.
                batch.begin();
                // Drawing goes here!
                batch.end();
        }
    
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